If your Warlord is mediocre, then frankly, you're doing it wrong. I can only assume that either you just plain don't understand its schtick, or you've only seen mediocre Warlords in play, or both. If anything, the Warlord's schtick really is "to lead" -- would you describe have described Napoleon as a sidekick? How about Patton? More than this, a well built TacLord or BraveLord is any exceptionally competent character on the battlefield, especially because they multiply their allies' effectiveness.Eh, in the case of the Warlord, at least for me, it's not about new class bias... it's about sidekick bias. You can dress the Warlord up anyway you want descriptively... but in the end he's nothing but a glorified sidekick. Your schtick is, "I make other people do better, while doing mediocre myself."... and in my experience, in a game of heroic fantasy adventure... most people don't want to play Robin to the other player's Batmans in the group.
I think what sets the cleric apart (at least at low levels) is his ability to choose between ranged and melee powers, which the Warlord doesn't have. IMO, this versatility makes the cleric more fun to play, and can even lead to situations where the Cleric is the hero instead of support at times. YMMV of course.
You're seeing sour grapes where their are none. Obviously if a class is being voted out, many people don't like it. However, some of us are pointing out the obvious pattern in the voting, and are speculating as to the reason for such naked bias.Also to those claiming reasons for the poll (such as grognard hate or whatever)... really it's in bad form and comes off like sour grapes because your mad your favorite class didn't win. It also avoids the simplest answer... many people really don't like playing the class for whatever reason.
Imaro: you didn't quote me or address me, but it looks like you're responding to me nonetheless. Quoting is a handy way for people to know who you're talking to.
If your Warlord is mediocre, then frankly, you're doing it wrong. I can only assume that either you just plain don't understand its schtick, or you've only seen mediocre Warlords in play, or both. If anything, the Warlord's schtick really is "to lead" -- would you describe have described Napoleon as a sidekick? How about Patton? More than this, a well built TacLord or BraveLord is any exceptionally competent character on the battlefield, especially because they multiply their allies' effectiveness.
Warlords are quintessential Leaders, and they make excellent heroes for anyone wanting to play a seargant character. Just because you don't like them doesn't mean they suck.
You're seeing sour grapes where their are none. Obviously if a class is being voted out, many people don't like it. However, some of us are pointing out the obvious pattern in the voting, and are speculating as to the reason for such naked bias.
Warlords have powers than can move or shift all of their allies around the battlefield, move all of his enemies around the battlefield, or grant a healing surge to all of his allies, in addition to some seriously fat attack bonuses. Even without his allies explicitly agreeing to follow his "orders", those effects imply a "command" of the battlefield. (One could argue that, in-game, the Warlord's allies are implicitly following at least some of his "orders"/tactical directions whenever they claim any kind of bonus from one of his powers. Narrative shouldn't be ignored.)Note: This is IMO...
What does he lead? What strategy can he implement through his powers, without the cooperation and ok of other players at the table? And if they decide not to go along with his plans... well then he really is kinda pointless and little more than a sub-par fighter. See that's the problem... Even though you can have a great build...It just seems like a class that relies too heavily on the graciousness and goodwill of others to be fun (which I think was a bad design decision). IMO, that's a sidekick not a leader.
His schtick... is bestow bonuses on people so they can do really cool stuff easier... oh yeah, and he heals. You call it a leader (though I'm still not seeing where he actually leads anything), I say sidekick.
You're seeing hostility where there is none. I'm simply offering counterpoint to your arguments against Warlords. It is possible that you both dislike them because you don't understand them, and I'm just trying to help you see what I see in them.You're getting defensive here, I don't like them... I've given reasons for why but I'm not saying other people shouldn't like them or whatever... But the poll is about what classes you don't like. I honestly think it takes a certain player type to enjoy most of the leader types... along with particular party dynamics to make them really fun to play, but again this is another reason I don't like Warlords much (and may be why leaders are taking a pounding).
Looking for commonality is exactly what we've been doing. Folks are voting against Leaders, but not all Leaders; Clerics and Bards (both "traditional" classes) aren't getting even close to the level of attention Artificers, Warlords, and Shamans are. Even among non-Leaders, votes are pooling around the newer classes and the classes that changed most in 4E. This suggests a commonality.Perhaps we should look at the commonality between the classes voted out. I didn't vote for Artificer last time... I voted for Warlord but I do find it interesting that two leaders have been voted out first. They're support characters and I can totally see how that isn't alot of peoples thing.
I agree, it probably will be a Striker who wins.EDIT: I actually think we are either going to see a striker (probably one of the least squishy ones) win because they get the glory in play by dishing out the damage... or the Fighter who not only defends supremely well... but can also approach striker damage numbers. When you're talking about a game about killing things and taking their stuff (as so many people assert D&D is)... these classes are the stars.
Yeah... I'm kind of curious whether we'd get different results if we could restrict voting to people who are actively playing 4e. The warlord in particular is one that I think a lot of 3e fans dislike, but I'm not sure that's as true of 4e fans.Looking for commonality is exactly what we've been doing. Folks are voting against Leaders, but not all Leaders; Clerics and Bards (both "traditional" classes) aren't getting even close to the level of attention Artificers, Warlords, and Shamans are. Even among non-Leaders, votes are pooling around the newer classes and the classes that changed most in 4E. This suggests a commonality.
And Wik, you love hitting yourself with the nerf bat LOL