4E Class Survivor - Round 3

Which 4E class do you want to vote off the list?

  • Avenger

    Votes: 9 6.6%
  • Barbarian

    Votes: 9 6.6%
  • Bard

    Votes: 7 5.1%
  • Cleric

    Votes: 6 4.4%
  • Druid

    Votes: 7 5.1%
  • Fighter

    Votes: 3 2.2%
  • Invoker

    Votes: 18 13.2%
  • Paladin

    Votes: 10 7.4%
  • Ranger

    Votes: 9 6.6%
  • Rogue

    Votes: 4 2.9%
  • Shaman

    Votes: 39 28.7%
  • Sorcerer

    Votes: 4 2.9%
  • Swordmage

    Votes: 17 12.5%
  • Warden

    Votes: 19 14.0%
  • Warlock

    Votes: 24 17.6%
  • Wizard

    Votes: 7 5.1%

  • Poll closed .

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Let's just get the Shaman out of the way, so we can get down to meatier "discussions."

So far, it seems to me things are going in a predictable and entirely justified direction.:)
 

I'm afraid I don't understand. What's the criteria here? Whichever you find mechanically weakest? Whichever one you dislike the flavor of the most? Some combination of both?
It'd be nice if that was added to the OP, especially for those of us who apparently missed Round 1 and 2.
 


I'm afraid I don't understand. What's the criteria here? Whichever you find mechanically weakest? Whichever one you dislike the flavor of the most? Some combination of both?
It'd be nice if that was added to the OP, especially for those of us who apparently missed Round 1 and 2

Any or all of the above. Your choice.

BTW, in the first post the OP of the OT (Original thread) said you could vote the barbarian off for having too many 'a's.

So vote for who you dislike most, whatever your reasons.
 

BTW, in the first post the OP of the OT (Original thread) said you could vote the barbarian off for having too many 'a's.
I'll also note a couple of people stated they were voting off the artificer because it was first alphabetically. They seem to have been an insignificant number, because the avenger hasn't even been in danger yet.
 


I predict the fighter will win in the end, since anything smacking of innovation seems to be going down. The fighter is the iconic hero, but not too constrained in persona unlike the equally heroic paladin. Moreover he has been the most improved in the 4th edition.
 

Warden.

Because, I really do not see the point.
^ This.
I think this demonstrates that the cleric so superior (not mechanically, just is pure awesomeness) that others need not apply.
I really don't understand the leader hate. My favorite thing about 4e is that I will NEVER, EVER have to play a cleric again, just so that the party can have a healer. There are now actually interesting and fun, but equally effective alternatives for that role, unlike any other edition of the game.
 

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