Only slightly relevant to the topic: today I was reading a bit on the WotC optimization boards (you know, to stay informed) and I found a thread where several guys (which you can expect are well versed in the mechanics of the game) argued that a striker, to be competitive (not "optimal") for his level, needs an at-will DPR of at least about 20/40/60 oints of damage (heroic/paragon/epic tier).
Of course I was curious, and after a quick calculation, I found that Anostor's is MUCH lower than this curve requires. Now, of course this encounter is proof that, at this level, encounter powers are often more relevant that at-wills.
Maybe at 10th/20th/30th level...
I don't know I have my doubts about that, especially if you're factoring in that you're most likely not going to hit every round, which would cut your damage output by a significant margin.
I know you can get some ridiculously high DPR numbers with the right builds, but I think the numbers you've posted are setting a pretty high bar for simply competitive. I built Kylek with the idea of solid and consistent damage and his at will DPR wouldn't hit that. While I could have pushed the envelope a little farther, I don't think he's struggling just to reach the level of "competitive".
Besides I don't think numbers like these take into account one of the most important aspects of strikers (though one that I chose to downplay) and that is controlled burst. Also the ability to apply your damage to the optimal target.
Back to the last encounter, good gravy I didn't realize Batin's AC was so high, that's a pretty impressive number.
I'll just mention two things, brutes are kind of big punching bags, they seems to have particular bad defenses (excepting maybe Fort) and to hit for their levels. If it were me, I'd definitely make sure to at least keep them at level or maybe higher to make them more credible threats. Second, one thing to keep in mind if reducing the number of encounters (though that may be necessary just by virtue of being PbP) is that dailies will be used with greater density per encounter possibly. Though I guess that in part depends on how you string them together.
Anyway I'm not sure how helpful any of my rattling is, but I am looking forward to seeing what this adventure will hold.
