I know we've had tons of threads so far about "what is a healing surge?" or hitpoints as an abstraction? And given the rather drastic difference between NPC and PC abilities in this edition, I hit on the idea of celebrating the difference rather than trying to gloss over it.
PC's regardless of their race are "the Fated". To replicate being truly apart, have hit points actually represent damage and healing surges are healing in truth. A fighter with twelve arrows in him stands up Jason Vorhee's style and continues to gut the suprised and perhaps horrified gnolls or humans. A wizard possess far greater arcane might than most of these little towns might every see much less hope to possess. Skills come to them with ease, tasks that might take a master decades to prefect seem to flow with ease.
Have them encounter other Fated who have used their abilities to rule or to destroy. Explore the view of townspeople, in shades of fear or awe. Examine the impact this might have on the world...so on and so forth.
PC's regardless of their race are "the Fated". To replicate being truly apart, have hit points actually represent damage and healing surges are healing in truth. A fighter with twelve arrows in him stands up Jason Vorhee's style and continues to gut the suprised and perhaps horrified gnolls or humans. A wizard possess far greater arcane might than most of these little towns might every see much less hope to possess. Skills come to them with ease, tasks that might take a master decades to prefect seem to flow with ease.
Have them encounter other Fated who have used their abilities to rule or to destroy. Explore the view of townspeople, in shades of fear or awe. Examine the impact this might have on the world...so on and so forth.