I think what fascinates me about this topic is not whether one likes a game or not or what one's personal preferences are--as they say, there is no accounting for taste--but what makes one actually dislike a game, or have a negative charge against it.
What is it about 4E that pisses people off so much?
Also also, before ranting on how <edition> is gamist and nobody can roleplay it, pause.
Pretty much this, saying it as well or better than I could.
BTW, WTF is a "shardmind ardent"?
I think that liking or disliking a game is a matter of taste. I think trying to lump the various tastes of a large number of individuals under one umbrella is both tossing out a lot of useful information for little gain, and asking for trouble in a social sense.
I remember some strong hate directed at 3e just a few years ago. I think it's just that the current in-print edition is the strongest emotion-magnet. Gamers who don't play it, even if they don't necessarily hate it, are more likely to talk trash about it.Is it just me or is something strange here? If my original hypothesis is incorrect, or at least with only a vague amount of truth, what are some alternatives? Again, I don't buy the "It is just a matter of personal preferences" line. The negative reaction to 4E is just too strong, too prevalent.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.