Terramotus
First Post
Well, we've got 1/2 a new group, since our old one sort of imploded in the wake of 4E. But I've definitely noticed that a well-played Cleric is frickin AWESOME. And he honestly steals the show more than anyone else, because he's been the lynchpin to winning encounters we thought we were losing. I had no idea Clerics could be that cool.
One thing that's fascinating is my Wife, our DM. In the past she loved d20 Modern to death, but she actually gave up on a 3.5E game she was running simply because our power-gaming natures expanded beyond her ability to cope as a DM and still run the kind of games she wanted. By the time our party of a Wizard, Druid, and Bo9S throwing monster hit 9th level, we were practically unstoppable. The final straw for her was when we entirely circumvented the prepared defenses of a caster naga 8 levels higher than us and owned him without getting touched through summoned grapplers. He was supposed to knock us down a peg.
In 4E, though, she's become almost a killer DM, throwing encounter after encounter at us that makes us look at leach other and wonder how the hell we're going to get out of this one. I think we've skirted the edge of TPK at least once every session. And I LOVE it. As an acknowledged Power Gamer, I'm thrilled to actually have real challenges that I can throw everything I've got at.
In 3.5E, I often felt like I was figuring out how many limbs to tie behind my back so as not to overpower a sane DM. Now I get to bust out with whatever I can think of, since monsters are so easy to use. It is kind of funny, though... I almost feel like I've got a phantom limb, where my ability to totally demolish encounters through an optimized build has been amputated. When things start looking grim, my first thought is that it's time to go nova... but I'm already using everything I've got!
One thing that's fascinating is my Wife, our DM. In the past she loved d20 Modern to death, but she actually gave up on a 3.5E game she was running simply because our power-gaming natures expanded beyond her ability to cope as a DM and still run the kind of games she wanted. By the time our party of a Wizard, Druid, and Bo9S throwing monster hit 9th level, we were practically unstoppable. The final straw for her was when we entirely circumvented the prepared defenses of a caster naga 8 levels higher than us and owned him without getting touched through summoned grapplers. He was supposed to knock us down a peg.
In 4E, though, she's become almost a killer DM, throwing encounter after encounter at us that makes us look at leach other and wonder how the hell we're going to get out of this one. I think we've skirted the edge of TPK at least once every session. And I LOVE it. As an acknowledged Power Gamer, I'm thrilled to actually have real challenges that I can throw everything I've got at.
In 3.5E, I often felt like I was figuring out how many limbs to tie behind my back so as not to overpower a sane DM. Now I get to bust out with whatever I can think of, since monsters are so easy to use. It is kind of funny, though... I almost feel like I've got a phantom limb, where my ability to totally demolish encounters through an optimized build has been amputated. When things start looking grim, my first thought is that it's time to go nova... but I'm already using everything I've got!