ooc: that "sacred circle" gives +1 to hit. So, uh, it's not really going to make a difference in terms of you living. I assume you're going to move some sort of weird way to get that 3 movement to trigger conceal.
Tyron's vision becomes a reality.
Crazed and instantiate Irontooth charges after the ranger [move: 5s se | standard:charge se w3]. Iridian can hear the goblin grunting and hissing as he comes up from behind. The last sound the eldadrin hears is the
whooshing of an axe and then... blackness [
DAM 12].
Tyron sees the Wyrmpriest pop its head out from the northern cave entrance, and hears high piched shrieking as it lobs a blast of fire at him [
4DAM]. It then ducks back [shifty].
A moment later the Dragonshield and the Ambusher rush through the waterfall; neither is close enough to reach the warlock this turn.
Brock stirs on the ground, struggling to return to his feet through shear mulishness. [Save: Nat 20]
A white hot fire seems to burn over Adain's body a moment later the cleric's body rises off of the ground, and he lands gently on his feet. [Save: Nat 20]
Distracted and pursuing you none of the kobolds have noticed these events.
Round 13
Zaram lays dead [
see this post].
Iridian lays bleeding and unconscious on the ground [Save:Fail]
Tyron's readies himself to perform what may be his last act on Eberron.
[sblock=Some key rules for the again living]
✦ Become Conscious: As soon as you have a current hit point total that’s higher than 0, you become conscious and are no longer dying. (You are still prone
until you take an action to stand up.)
First Aid
Make a Heal check to administer first aid.
First Aid: Standard action.
Stabilize the Dying: Make a DC 15 Heal check to stabilize an adjacent dying character. If you succeed, the character can stop making death saving throws until he or she takes damage. The character’s current hit point total doesn’t change as a result of being stabilized.
[/sblock]
[sblock=status]
Adain
6/26
--BLOODIED
Brock --
8/33
--BLOODIED
Iridian
-7/23
--Unconscious and dying (failed death saves: 1)
Tyron 6/26
--BLOODIED
Zaram
-17/27
--Dead :weep:
NPCS
KA2
--cursed by Tyron
KWyrmp
--injured
Irontooth
--BLOODIED (Blood Crazy)
KDS2
--BLOODIED[/sblock]