the Jester
Legend
Sure, but there is a big difference. You are an experienced player. A new player doesn't need ALL the options. The purpose of teaching them is to get them playing, not to spend an evening looking through 40 books of options.
What if the conversation starts, "I want to use a bow and cast spells" and then the new player keeps asking about his options? "Oh, what about this seeker guy? What wizard build should I look at? Aren't there any more power options? Say, Mike over there just used a cool power- hey Mike, what is your character? So what about options for invoker with a bow? What about...?"
N.B. This is a strong argument for getting new players to make their characters before the game starts. However, I'd much rather there be 20 minute character creation in D&D for first-time players.