BendBars/LiftGates
First Post
Has anyone put up a fan conversion yet? Here's a crack at it. Perhaps some wiser soul than I can polish it.
Kalashtar
Dual-spirited freedom fighters with a psionic legacy.
Average Height: 5'6" - 6'6"
Average Weight: 130 - 200 lb.
Ability Scores: +2 Intelligence, +2 Charisma
Size: Medium
Speed: 6 squares
Vision: Normal
Languages: Common, Quor
Skill Bonuses: +2 Diplomacy, +2 Bluff
Defenses: +2 to Will defense against Charm or Fear attacks
Resistance: Psychic 5 + 1/2 your level
Racial Power: Mindspeak
At Will
Minor Action, Close burst 6
Target: Any allies within range
Effect: You may convey any short message to the targets, telepathically. This grants you no power or influence over the targets. You do not need to share a language with any targets.
I took liberties with Mindspeak.
1. It's at will. Letting your PCs speak telepathically, but only for 1 round/level per day seems needlessly cruel to me. Just give them what they want: telepathic communication.
2. It works with as many friends as you have. Why limit it to just one ally?
3. I hope specifying "allies" isn't needlessly limiting. I guess you can't telepathically call on your enemies to surrender, but hopefully you could theoretically use this with an NPC who isn't necessarily your ally in a combat sense.
4. I didn't want to have to get into what constitutes a "short message," but hopefully it's reasonable.
Also, should they get a bonus to Wisdom instead of Intelligence? I could see arguments for that, and it would save them from having the same ability bonuses as tieflings.
Kalashtar
Dual-spirited freedom fighters with a psionic legacy.
Average Height: 5'6" - 6'6"
Average Weight: 130 - 200 lb.
Ability Scores: +2 Intelligence, +2 Charisma
Size: Medium
Speed: 6 squares
Vision: Normal
Languages: Common, Quor
Skill Bonuses: +2 Diplomacy, +2 Bluff
Defenses: +2 to Will defense against Charm or Fear attacks
Resistance: Psychic 5 + 1/2 your level
Racial Power: Mindspeak
At Will
Minor Action, Close burst 6
Target: Any allies within range
Effect: You may convey any short message to the targets, telepathically. This grants you no power or influence over the targets. You do not need to share a language with any targets.
I took liberties with Mindspeak.
1. It's at will. Letting your PCs speak telepathically, but only for 1 round/level per day seems needlessly cruel to me. Just give them what they want: telepathic communication.
2. It works with as many friends as you have. Why limit it to just one ally?
3. I hope specifying "allies" isn't needlessly limiting. I guess you can't telepathically call on your enemies to surrender, but hopefully you could theoretically use this with an NPC who isn't necessarily your ally in a combat sense.
4. I didn't want to have to get into what constitutes a "short message," but hopefully it's reasonable.
Also, should they get a bonus to Wisdom instead of Intelligence? I could see arguments for that, and it would save them from having the same ability bonuses as tieflings.
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