Of the MMOs on the market, IMO D&D Online is naturally closest and is almost a mid-point between 3.5 and 4th (sure, call it 3.75). The DDO designers had to tweak a good portion to bring a turn-based game to real-time adventuring.
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Very true. And I lost interest after the first week of DDO for most of these reasons.
Not only these, though : graphics were not spectacular, gameplay was actually painful and repetitive, the missions were not soloable ...
I had high hopes from this game, and I was really disappointed. Long live Tabula Rasa !