Fallen Seraph
First Post
I guess it is a difference in gaming styles.
But... I view it likes this:
The things the PCs fight, work with, etc. Don't have to be consistent with some far-away background since that is not the area the PCs are affecting, the World as of that moment in time is that bubble of space around the PCs. Sure there may be a framework of a World around that bubble, but nothing concrete and mechanical exists there.
As such, I simply drag and drop or switch-out and drop in what I need. I need a social-encounter Hobgoblin I switch-out a normal monster Hobgoblin for one that works for that scenario.
And will continue to work for that as long as it is needed, another scenario comes up, with a Hobgoblin social-encounter, do the same thing, hell if I wanted to I could simply take another say Human NPC and just describe as a Hobgoblin.
Consistency only needs to exist as far as the PCs eyes can see.
But... I view it likes this:
The things the PCs fight, work with, etc. Don't have to be consistent with some far-away background since that is not the area the PCs are affecting, the World as of that moment in time is that bubble of space around the PCs. Sure there may be a framework of a World around that bubble, but nothing concrete and mechanical exists there.
As such, I simply drag and drop or switch-out and drop in what I need. I need a social-encounter Hobgoblin I switch-out a normal monster Hobgoblin for one that works for that scenario.
And will continue to work for that as long as it is needed, another scenario comes up, with a Hobgoblin social-encounter, do the same thing, hell if I wanted to I could simply take another say Human NPC and just describe as a Hobgoblin.
Consistency only needs to exist as far as the PCs eyes can see.