mattdm
First Post
delericho said:It seems to handle "a Rogue with a hint of Fighter" reasonably well (although even this will be sub-optimal), but it doesn't handle even splits at all well (so, the classic Fighter/Mage really isn't viable, and won't be until WotC deign to give us the Swordmage - and repeat for any other combination you care to name).
Well, in fairness, this is the case with 3/3.5 too. You can mix classes with a full BAB progression basically at will, and mixing those with rogue works acceptably too. But multiclassing spellcasters is a trainwreck, even with the Practiced Spellcaster feat. So in order for those concepts to work, they needed to create special prestige classes like Mystic Theurge — and even those turned out to be pretty weak, so finally they turned to making full-on base classes to deal with this concept, like the Duskblade.
So I'm pretty sure all this wasn't on accident — it's based on experience.
Meanwhile, the multiclassing that does exist provides the potential for a lot of flavor — and one that gets you multiclass abilities at their full power, not reduced versions.
The other thing it doesn't do is allow a character to change focus (unless the DMG contains extensive 'rebuilding' rules that I haven't reached yet) - so while the system does handle early-Conan (Rogue with hint of Fighter) and later-Conan (Fighter with hint of Rogue), it doesn't provide any means to get from the one to the other.
Yeah, there's no rule for it. However, as a DM I would allow a wholesale flip if a player so desired, and I'd try to build that pivotal moment into the plot. Certainly much better than the player losing interest in the character and wanting to bring in a whole new one.