Okay, first pass for character idea 1 (background/description still in progress):
                   Oscarl Drakeclaw
   
  Human male
  Level 13
  Fighter|Ranger (hybrid)
  Paragon path: Shock trooper
  Alignment: Unaligned
  Background: Mariner (bonus to Perception)
  Languages: Common, Draconic 
  Theme: Guardian
   
  ABILITY SCORES:
  STR 22 /CON 16 /DEX 14 /INT 9 /WIS 14 /CHA 12
   
  AC 30 /FORT 29 /REF 27 /WILL 24
  HP 99 (bloodied 49) /Surges per day x10 /Surge HP x(24+1= 25)
  Initiative: +10
  Speed: 5
  Senses: Low-light vision (item)
  Resist: 10 fire, 10 necrotic
   
  FEATS:
  Improved defenses (bonus), Master at arms (bonus), Two weapon defense (Tempest bonus), Net training (level 1), Hybrid talent- Fighter; Tempest technique (human bonus), Armor proficiency- chain (level 2), Armor proficiency-scale (level 4), Toughness (level 6), Quick draw (level 8), Vicious advantage (level 10), Mark of warding (level 11), World serpent’s grasp (level 12).
   
  TRAINED SKILLS:
  Athletics +17; Endurance +14; Intimidate +12; Nature +13, Perception +17
   
  UNTRAINED SKILLS:
  Acrobatics +8; Arcana +5; Bluff +7; Diplomacy +7; Dungeoneering +8; Heal +8; History +5; Insight +10; Religion +5; Stealth +8; Streetwise +7; Thievery +8 
   
  CLASS/RACE ABILITIES:
  >Ranger: Hunter’s quarry (hybrid)
  >Fighter: Combat challenge (hybrid), Combat talent (Tempest technique)
   
  POWERS:
  >Guardian’s counter (encounter/theme)
  >Twin strike (at-will/Ranger)
  >Knockdown assault (at-will/Fighter)
  >Footwork lure (at-will/Fighter- human bonus)
  >Off-hand strike (encounter 1/R)- retrained to Off-hand diversion at level 13
  >Hunter’s bear trap (daily 1/R)
  >Invigorating stride (utility 2- encounter/R)
  >Sweeping blow (encounter 3/F)
  >Rain of steel (daily 5/F)
  >Ignore weakness (utility 6- encounter/F)
  >Come and get it (encounter 7/F)
  >One against many (daily 9/F)
  >Reactive surge (utility 10- encounter/Skill power- Endurance)
  >Shocking twister (encounter 11/PP)
  >Assault footwork (utility 12- daily/PP)
   
   
  EQUIPMENT/TREASURE:
  (12) +3 Badge of the berserker 
  (13) +3 Vanguard Net (primary hand)
  (14) +3 Black iron wyvernscale armor
   
  (8) +2 Rhythm blade shortsword (off hand)
  (8) Starlight goggles
  (6) Iron armbands of power (heroic/+2) 
  (2) Acrobat boots
  (2) Belt of vigor (heroic/+1)
  (5) Bag of holding
  (6) +2 distance javelin
   
  GP left: 560