[4e][Paragon] Kombat Kraziness (closed)


log in or register to remove this ad


Can anyone make here a good dungeoneering roll?
I would be happy to act on character knowledge...:]

EDIT:

And, is it possible to use a skill check to reduce the mucus move penatity (tumbling over servitor carcasses ;))
 
Last edited:

Lasra gets 22 on dungeoneering. That's enough to get name, type and keywords... We've a few other characters with good dungeon skills too.

Rayex, it doesn't look like you're using your minor for anything. Are you going to Hunter's Quarry?
 


by the book? I think the mucus haze is an effect that you're stuck dealing with...
haze is more like a cloud to my mind than something on the ground that you can jump over.

So no, no skill checks to avoid it.
 


It is 8 on one...

Jack, Lukalos and Belkar are up btw.
Anybody wanna make me some sashimi?

You could always delay until after the aboleth goes...:devil:

That'd be more sporting of you really .... give him a fair shot and all that ... :angel:
************************
Technically actually, every time someone goes the trap attacks them again.

But I didn't enforce that for the first few people :erm: , so we'll just say that it goes off once a round.
 
Last edited:

Proposed Belkar actions:

Uses Action Point, Pathfinder ability (Pathfinder’s Action (11th level)) for additional move action (14 squares total).

Move to s8 using 4 squares, move through difficulty terrain 5 squares to n8, using remaining 10 squares.

Use minor action Hunter's Quarry against N'h.

Using Armor Splinter against N'h as standard action. Using Two-Weapon Eviscerate with bonus action from AP use.


If this actions are possible I will post them with IC rolls in the IC thread.
 

It seems a little risky to throw out all those resources without an attack buff (depending on what happens above you) to make them stick, especially since you don't know if armor splinter it hitting before commiting to the extra actions. The elite aboleth in the books has 35 AC for instance, and this guy is probably an upgrade off that. We don't want to expend all of our encounters on low hit chances.

On the other hand, if it works...
 

Remove ads

Top