Starwinds
Female Dragon born, Radiant servant of Bahamut
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Starwinds 13th level Dragonborn cleric – good, radiant servant of Bahmut
initiative +9 ; perception +11; move 5
Str 13+3 (16) con 12+2(14), dx 10+2(12) int 10+1 wis 17+3(20) chr 13+3(16)
Feats: Enlarge Breath , Astral Fire, Armor of Bahmut, Quick Draw, Pact Initiate (star)
Utility power swap, Devastating Critical
Hp 12+14+(5x12) =86; # surges 9, Healing Surge: 21 hp
AC (26) 5+3+2+6 Fort: 21 Ref 22 Will 26
Skills: Religion-11, Arcana-11 Heal-16, insight 16;
Devoted cleric:
Healers Lore (+5 hp to healing spells)
Channel Divinity
Healing Word (encounterx2, minor) target spends surge & 3d6+5 healing
Illuminating attack – radiant powers crit on 19-20 (all attacks except where noted)
Radiant action : when you spend action point target within 5 takes 13 ongoing damage (sv ends)
At Will:
Lance of Faith +14 vs ref (1d8+10); one ally gets +2 to hit target; Ranged 5 ;
Sacred Flame + 14 vs ref (1d6+10) ; one ally makes a save or get 8 temp hp.
Encounter:
R: Dragon Breath: (cold) +12 vs reflex (3d10+2) close blast 5
Pact – Dire Radiance +8 vs Fort (1d6+4) if target moves closer on its next turn, it takes 1d6+4 again.
3 Split the Sky (weapon, thunder) + 13 (1d8+4) push 2, knockdown
7 Break Sprit +14 vs will (2d8+10) target -3 to attack until end of your next turn
11 Solar Wrath +11 vs will enemies take 3d8+10, if undead or demon also stunned 1 round.
13 Mantle of Glory +14 vs will (2d10+10); allies can spend surge, close blast 5
Daily
1 Avenging Flame (weapon, fire) +13 (2d8+7) ongoing 5 fire damge (sv ends)
- miss ½ damage, 0 ongoing damage; special if target attacks, it cant make a save to end damage.
5 Spiritual Weapon (not radiant) +14 vs AC (1d10+8) creates combat advantage, move 10 as mv action, minor to sustain & attack again
9 Blade Barrier; if creature enters or starts turn in barrier, 3d6+8 damage & 5 ongoing (sv ends) wall 5 within 10 squares ; difficult terrain, sustain minor
Utility
2 bless (standard, daily) all targets get +1 to hit for the encounter, cb 20
6 Bastion of Health(encounter, minor) ; Range 10; target spends surge +8 hp
10 Shadow Form (star pact, minor, daily) assume shadowy insubstantial form for the encounter, fly 6, can’t take standard actions, minor action to end.
Equipment
Lvl 14 : Symbol of victory +3 +3d8 on crit; (daily–a character within 5 who scores a crit, gains an action point.)
Lvl 13 : Amulet of Health +3 property- resist poison 10
Lvl 12 : Heavy shield of deflection: property- resist 5 to all ranged attacks
Cash:1,400 gp(13k) +3 magic chainmail (9k); +2 resounding mace (daily-daze on hit) 2.6k
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