Don't be greedy Ata. It's bad luck to miss, not to just fail to crit.
You're absolutely right. But, 19, 19, 18, is a teeeeeeny bit disappointing.
On a side note, back to the planning, i'm still not sure what to play. I'd like to experiment some slightly weird character, or not a straight build anyway.
Like, how would the group feel about having two wizards? I'm playing with the idea of a semi-gish staff wizard with lots of close attacks, possibly a spiral tower pp. Not really sure though.
Curse Graf for not picking Daggermaster.And be thankful its not 2, 5, 4 (the way some players' streaks have been running).
Level 15.
Any published WOTC material (meaning published issues of Dragon/Dungeon, Martial Power, FRCS/FRPG, Adventurer's Vault), but I ask that nobody take more than one option that is optimized for fighting immortals. Yes, you as players know the basis for the encounters, but your characters have to be ready for anything.
So far we've heard from:
Ata -- Dwarf Fighter/dreadnaught (or ftr/wiz?)
Covaithe--Cleric
Dalamar
IG--Tiefling Warlock (Dark)
Victim--tac. Warlord
Walking Dad--Swordmage (eladrin or tiefling)
Annalist--Human Wizard/Blood Mage
EvilHalfling--Beastmaster Ranger