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D&D 4E 4E Sample Combat: The Terrasque

Obryn said:
psst... Arcane's not a damage type. :)

Otherwise, I agree completely. The Stun effect is linked to the Fear keyword, since it's the only Effect keyword there.

-O

Yeah I tried to edit it and EnWorld crashed, so I said F it and went back to reading my books. :)
 

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Plane Sailing said:
The Astral Storm makes me think otherwise - since you take the weakest of the keyword defences to defend against it.
It looked more like an exception then the rule, though.

If I remember correctly, generally, damage is equally distributed among damage types.
 

Plane Sailing said:
The Astral Storm makes me think otherwise - since you take the weakest of the keyword defences to defend against it.
Astral storm :area: is specific, and is an exception spelled out in the spell:
The resistance of the target is the lowest of all resists. The target is not immune unless their immune to all of them. Vulnerability to any of the damage types applies to all damage.

Though the ongoing damage for sustaining it is just thunder.
 

matthewseidl said:
What about the other stunning powers though?

Long Fall into Darkness has both Illusion and Fear, so I'm guessing big T can be effected by it. He's not scared, but he's still falling to a pit.

Destructive Salutation is just psychic though. Not sure how to call its effect (maybe untyped?). Definitely hits big T though.

Code:
Long Fall into Darkness Doomsayer (Star) Attack 20
You point a finger at your foe, and a gaping pit opens beneath
him. The pit is merely a figment of his imagination, but he
plunges into the darkness nonetheless until, at last, he hits the
bottom.
Daily ✦ Arcane, Fear, Illusion, Implement, Psychic
Standard Action Ranged 20
Target: One creature
Attack: Charisma vs. Will
Hit: 4d8 + Charisma modifier psychic damage, and the target
is stunned until the end of its next turn and knocked
prone.
Miss: Half damage, and the target is dazed until the end of its
next turn.

I guess a GM rulling from me would be that T would be immune to stun from that attack.

If a creature would be immune to illusions, I think I would use the Miss for a hit, and for a miss, i would say the attack did nothing.

Immune from psychic is easy. (no dmg)
 

Shroomy said:
Its all in the keywords. Fire and psychic are damage keywords, Fear is an effect. Any result of the attack except for damage and forced movement is an effect. I think its just a matter of getting used to the rules.

Okay so how about Destructive Salutation? It causes damage and stuns but It only has a damage type Psychic but no effect type keywords.

If you are immune to Psychic can you still be stunned because the stun effect is untyped? Or because you take no damage the stun effect doesn't occur so Psychic is effectively and effect source as well.
 

Vaeron said:
It seems reasonable to me, but not excessively punishing to monsters or players.
Critical anything by definition will happen more often to the players than to a particular monster. Any such critical fumble rules hurts the PCs more, especially at higher levels (the straw man for this is why should a 30th level fighter have the same chance to fumble as a 1st level wizard?). I simply recommend not using them at all. An automatic miss is quite frankly bad enough. Granting CA in a low-level game is not too terrible, but at higher levels it will easily mean a difference in tens of hit points, if not worse fates. Don't use them. No, really, don't use them. ;)
 

One of our DM's in 3.5e had a fumble rule where any 1 on an attack roll required a d100 roll to see how bad it was. Even if you rolled a 1 on that (the best result, 100 usually meant you died in a freak accident) he would still take away the rest of your actions for that turn...

I thought it was the most horrible house rule ever, not in the least because I foten played dual wielding rogues with 6 attacks per turn, but never managed to get people to get rid of it...

Fumble rules are one of those things that sounds better than it turns out to be in play...
 

Valdier said:
Why are you running this combat and trying to pass it off as anything if you don't even know the basic rules of the system yet?

I'm coming to 4e from 2nd, and want to learn the system. And I posted a thread about it because I thought people would be interested. And at six pages, I'd guess they are. :shrug: Works for me.
 

Why are you running this combat and trying to pass it off as anything if you don't even know the basic rules of the system yet?
We're all still learning the rules. And finding and fixing the problems, some of which we're all likely to run into, is both fun and educational. So until you've got your own absolutely error free combat report to post put a sock in it.
 

Wait, no one is playing RZILLA with [Armor Splinter + Blade Cascade] = [Sushi Combo of Death!]?

Oh well, I guess the tarrasque needs a fighting chance...hmm, perhaps the ranger could only be level 15 instead of 30 like the others? :D
 

Into the Woods

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