RigaMortus2
First Post
Quote from interview with Bruce Cordell
I personally thought Saving Throws were very well done in 3E. There wasn't anything broken or confusing about them. It is a much better mechanic than having 7 different saving throws as in 2E (seriously, does your body care if the fireball that hit you came from a Wizard's fingertips or his staff???).
So I am wondering why they are revamping or making Saving Throws "more like a new thing"? Why fix it if it ain't broken?
They've mentioned that AC is in. So to me, it doesn't seem like they are folding AC in with Saves, as they did with Saga. So why change a good thing?
Q: Will there be saving throws? Will they work the same way?
A: "Saving throws will look more like a new thing."
I personally thought Saving Throws were very well done in 3E. There wasn't anything broken or confusing about them. It is a much better mechanic than having 7 different saving throws as in 2E (seriously, does your body care if the fireball that hit you came from a Wizard's fingertips or his staff???).
So I am wondering why they are revamping or making Saving Throws "more like a new thing"? Why fix it if it ain't broken?
They've mentioned that AC is in. So to me, it doesn't seem like they are folding AC in with Saves, as they did with Saga. So why change a good thing?