Kid Charlemagne said:My issue with saves in 3.5 is that the good saves are too good - and you rarely fail them, but the bad saves are too bad, and its very tough to make any of them. I'm not sure what the solution is - does Saga solve this issue?
Pretty much.
The SW Saga formulae for Defenses are:
Reflex Defense: 10 + (heroic level or armor bonus) + Dex modifier + class bonus + natural armor bonus + size modifier
Fortitude Defense: 10 + heroic level + Con modifier + class bonus + equipment bonus
Will Defense: 10 + heroic level + Wisdom modifier + class bonus
A few explanations:
"Heroic level" is your total level in all heroic classes; for most PCs, heroic level is going to equal character level.
Class bonuses are not huge, and they're one-time bonuses. Most classes give a +2 class bonus to one defense type, and a +1 bonus to a second (Jedi get a +1 bonus to all three defenses). If you multi-class, and both of your classes give a bonus to a particular defense, they don't stack (you get the higher of the two).
SW d20 has always de-emphasized armor for higher-level PCs. You see that here, where armor is mostly good for low-level guys. (Also, some armor can help you with Fort defense, which is the "equipment bonus" up there.)
So, what you see is:
- The most significant driver of any "gaps" between your "good" and "bad" defenses will be your ability scores
- The biggest driver of increases in defenses is character level.