D&D 3.x 4E vs 3E Sales Figures: The Facts


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Sounds great for our hobby!! More D&D nerd minions running around than even in my youth!

My question is since they are going for a second printing already: will they errata it and will the errated PDF be seen on the torrent's soon? It would be a travesty of justice if the torrent's where not updated either.
 

Does this prove that 3e was a good ambassador for the game?

2e was long stale before 3e was born and so really, the loss of gamers due to 2e had an impact on the sales numbers of the first run 3e.
 

Styracosaurus said:
Does this prove that 3e was a good ambassador for the game?

2e was long stale before 3e was born and so really, the loss of gamers due to 2e had an impact on the sales numbers of the first run 3e.

I think it does. While there's any number of other influencing factors, I think it's a safe assumption to state that 3e did indeed propel/grow the game. (Did we ever doubt this?)

That growth has acted as a springboard for what we're seeing now with 4e.

Still want the D&D cartoon back...

Wis
 


IMHO the best ambassador for D&D was Baldur's Gate II. The fact that 3.0e was released right on its coat tails was very good for 3.0e.

Similarly, KotOR was good for SW Saga.

I think the best thing for 4e would be a CRPG that wins Game of the Year. :)

Cheers, -- N
 

PeelSeel2 said:
Sounds great for our hobby!! More D&D nerd minions running around than even in my youth!

My question is since they are going for a second printing already: will they errata it and will the errated PDF be seen on the torrent's soon? It would be a travesty of justice if the torrent's where not updated either.
I wouldn't count on the second printing, tough. I am not sure, but in one of the other threads implied that the second printing might already be in process, there can't be that much errata in it...
 


Why would 4e be more popular than 3e and 3.5e? As usual, a combination of factors. But what comes to mind is that fantasy itself has become more popular in the last decade or so, with the popularity of the LotR movies, Pottermania, not to mention fantasy (and scifi) elements in media of various sorts, from mainstream literature (e.g. Cormac McCarthy wrote a post-apocalyptic scifi novel) to tv shows, and so on. So while the core "graying" fan-base loses few members, there are still newbies coming in.

That is the obvious answer. A less obvious one, and one that is purely speculative, is that there is a slight back-lash to the prevalence of games such as World of Warcraft. I mean, I'm wondering (and hoping) if at some people people begin to get sick of imagination simulators and want to engage their actual, real imaginations again. The difference between pen-and-paper RPGs vs computer RPGs is similar to the difference between a violin and a programmed synthesizer. Let's just hope that in thirty years D&D, like the violin, is looked back on as a "classic" of human endeavor, rather than an anachronism of a bygone era before full-immersion VR.
 

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