Li Shenron
Legend
Jhaelen said:Do you really, really think that the existing feats are roughly equivalent in power? IMHO, it couldn't be farther from the truth.
They are not the same in absolute power, but IMXP almost all the feats we're using are good enough for someone (they don't have to be good for everyone). Some argue that a combat feat is 10 times more powerful than a metamagic feat. Except that the truth is that they are not comparable at all with each other, because a (Straight) fighter-type will never need a metamagic feat, and an arcane caster will rarely use a combat feat.
Jhaelen said:I also hate the completely irregular prerequisites that feats have.
The only thing I dislike is that feat chains are too narrow at the base. Power Attack and Dodge are prerequisites for too much stuff, to the point that you see 90% of the melee fighters taking PA. That is indeed boring and could be better by making feats that have different possible prerequisites instead of a fixes prerequisite.
Jhaelen said:What I'd like to see is a feat system, that either require a minimum (character) level to take or a minimum number of other feats belonging to the same 'group'. Something similar to the feat groups in 'Iron Heroes' or the maneuvers from the 'Tome of Battle'.
Both of these could be done, if they never do inpublished books that it's because of a design policy somewhere in WotC, but the feat system itself doesn't prevent at all having these kinds of prerequisites.