Lizard said:I didn't know you were paying me to DM.![]()
No, I'm paying you to be game designer.
In that case, spotlight time goes to the highest bidder. Ante up!
Players are the highest bidders. Ante up indeed!
Just can't wrap my head around it. So your party is, basically, a multi-headed entity that wanders the land without any individual connection to other beings?
It's a multi-headed entity that has the ability to separate into individual bits when players don't show up. As opposed to a multi-headed entity that separates into individual bits when players do show up.
You assume there's never any 'together time' or that someone's "solo" encounter doesn't suddenly have them calling a friend. In most games I'm in or run, there's an average of about 30% 'individual roleplaying time' and 70% 'group time',
With 6 players, that's 5% individual time, 25% dead time, and 70% group time. But 105% of statistics are made up. You can trust me, I'm a statistician.