fissionessence
First Post
My 4E solution to E6 is to freeze Attack and Defense scores at 1st level (don't worry, I balance the scales on the monster's side too) and allow HP and Power Acquisition to advance normally until a level limit imposed by the "fantasticness" of the campaign world. That way goblins and city guards can hit 9th level PCs (even if they don't do too much damage relative to the HP total) and the connection with "normal" world is maintained.
This also explains how an army of 1st level city guardsmen can actually hit a dragon when it attacks their city. They can kill it with en masse crossbow volleys.
Have you played like this? I suppose if you have, it must have worked out well or you wouldn't have posted it here . . . but I feel like there must be something wrong with this, I just can't think of what it might be.
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