(5.24 PBP) Vault of the Dracolich (IC) Redux

Team Caves

The crowd of mercenaries rushed forward, but as they did, they were met with a very strong resistance. A pool of acid appeared, an illusion summoned by Urgan. They had no reason to doubt it, and no time to investigate. As they stumbled around it, they were cut down by Merrick's glaive, before finally being thrown backward by the thunderous roar of a spell cast by Torhak. By the time the echoes of the spell stopped ringing in nearby ears, fully half of the mercenaries were dead on the ground, and the rest were reluctant to press forward.

Shamal was exhausted, unable to cast spells, and near delirious from fighting the influence of the idol. He came forward as if he would throw himself bodily into the fray, but just before he did, the woman commanding the remaining mercenaries ordered them to pull back. She held her head, having been attacked psychically by Urgan. Instead of following, Shamal stood by Merrick, ready to move in if the group needed him to.

The big bearded man, who appeared to be Bardaby, "the Beast" Combs - the mercenary captain that they had heard about, watched his mercenaries fall. He seemed angry that they had been so easily routed, but he adapted quickly, calling to Imani's Agents, "Ho there! Let us talk!"

OOC: I'm not sure what you might want to say to him, so I'll post a round-roller in case you don't want to drop out of combat.

GM: TEAM CAVES
Encounter: Scrying Vault
Time: ~18:15 on 4 Tarsakh 1483DR
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(General Features)
Difficult Terrain None
Cover Walls.
Hazards None
Visibility Bright (Glowing Glass)
(PCs)
Merrick AC:15/17* HP:25/53 HD:0/4 PP:12 Rg 1/3 InH:0/4 Jump 0/1 C: Jump
Shamal AC:18 HP:32/40 EXH:1 HD:1/4 PP:14 SSdc13 0/3 Bhaal 1/3 CD:0/2 DS:0/1 HI:0/1 LoH:0/20
Torhak AC:15 HP:24/40 HD:4/4 PP:16.DV180 SSdc12 3/3 DA:1/2 HM:2/3
Urgan AC:15(12) HP:26/26 THP:2/2 HD:4/4 PP11.DV60 SSdc14 2/4 1/3 ArcRec 0/1 AR:1/2 MgArm:to 22:10
(NPCs)
Scamp AC:11 HP:5/5 PP:13.DV60 Spd.50'
Ironthorn AC:13 HP:13/13 Res.P/Lning Regen:3/R HD:3/3 PP:15.DV60 MoO:2/2
(BGs)
Bardaby AC:16 HP:72 PP:12
Cult Priest AC:14 HP:55 PP:13*
Cult Fanatic AC:13 HP:33ea PP:12
-CF1 33/33 CF2 33/33
Mercenary Unit AC:15 HP:27/64 PP:11
Merc Guard AC:15 HP:12 PP:11
Siobhan AC:17* HP:43/57 PP:11 (-1d4 next Save)
GM: Begin Round Three
 

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Team Fusion

Stryke the Drow had carried that idol before, and he said, in answer to Copper's question about its curse, "It is a burden to carry, to be sure. You must resist the influence of its master, the Lord of Murder. This one is known as Poison Most Foul and like its name suggests, will push you toward acts of that nature."

He looked as if he would offer to carry it, but thought better of the suggestion, in case it would harm the group's trust in him.

Loklafd spoke up, and asked if he should be returning the kayaks to the water, if they would be pressing northward across the dark lake.
 

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