Planescape 5 New D&D Books Coming in 2023 -- Including Planescape!

At today's Wizards Presents event, hosts Jimmy Wong, Ginny Di, and Sydnee Goodman announced the 2023 line-up of D&D books, which featured something old, something new, and an expansion of a fan favorite. The first of the five books, Keys from the Golden Vault, will arrive in winter 2023. At Tuesday's press preview, Chris Perkins, Game Design Architect for D&D, described it as “Ocean’s...

At today's Wizards Presents event, hosts Jimmy Wong, Ginny Di, and Sydnee Goodman announced the 2023 line-up of D&D books, which featured something old, something new, and an expansion of a fan favorite.

DnD 2023 Release Schedule.png


The first of the five books, Keys from the Golden Vault, will arrive in winter 2023. At Tuesday's press preview, Chris Perkins, Game Design Architect for D&D, described it as “Ocean’s Eleven meets D&D” and an anthology of short adventures revolving around heists, which can be dropped into existing campaigns.

In Spring 2023, giants get a sourcebook just like their traditional rivals, the dragons, did in Fizban's Treasury of Dragons. Bigby Presents: Glory of the Giants will be a deep dive into hill, frost, fire, cloud, and storm giants, plus much more.

Summer 2023 will have two releases. The Book of Many Things is a collection of creatures, locations, and other player-facing goodies related to that most famous D&D magic item, the Deck of Many Things. Then “Phandelver Campaign” will expand the popular Lost Mine of Phandelver from the D&D Starter Set into a full campaign tinged with cosmic horror.

And then last, but certainly not least, in Fall 2023, WotC revives another classic D&D setting – Planescape. Just like Spelljammer: Adventures in Space, Planescape will be presented as a three-book set containing a setting guide, bestiary, and adventure campaign in a slipcase. Despite the Spelljammer comparison they did not confirm whether it would also contain a DM screen.

More information on these five titles will be released when we get closer to them in date.
 

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Beth Rimmels

Beth Rimmels

Remathilis

Legend
Most of the OSR games out there have wizards operate very much as they did back then. This is not a dead rule set. Is this a strike against all of them?
Kinda.

I view it a lot like classic cars. There is absolutely nothing wrong with enjoying classic cars. Buy one, own it, fix it up, take it to Cruises and Shows. Tool it around on a Sunday. I got no problem with people who love the style, the feel, and the faint hint of nostalgic long-agos. I also got no problem with third party companies creating new-fab parts used to keep those cars up and running decades after they were no longer produced. People can enjoy them for whatever reason they want.

But I also don't want GM making '57 Chevys in 2023. Car design has moved on. Safety has improved. Gas efficiency has improved. Hybrid and Electric cars are the future. I don't want the auto manufacturers to waste time making cars to satisfy the small group of classic car aficionados who still don't understand why they got rid of the cigarette lighter. And I really don't need them telling me why cars made today are terrible.
 

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Scribe

Legend
But I also don't want GM making '57 Chevys in 2023. Car design has moved on. Safety has improved. Gas efficiency has improved. Hybrid and Electric cars are the future. I don't want the auto manufacturers to waste time making cars to satisfy the small group of classic car aficionados who still don't understand why they got rid of the cigarette lighter. And I really don't need them telling me why cars made today are terrible.

Amusingly though, that '57 Chevy, has a soul. Hybrid/Electic cars? A whole lot less so. :D
 


Maxperson

Morkus from Orkus
I'm fine with them being reduced or gone personally, as long as the power differential that led to them is also gone. Making humans better back in 1e would have been an idea more to my liking. But I really don't like the insulting language used here, and I don't like opinion stated as fact. That I have occasionally been guilty of the same behavior just makes me strive to be better.
Non-humans weren't much better. Look at an elf. They resist sleep and charm 9 times out of 10. Not much use after super low level. They get +1 with a longsword, short sword or bows. Good, but not great. Infravision was good. The ability to sometimes detect secret doors was okay.

In exchange for those okay abilities, they lose access to 6th, 7th, 8th and 9th level spells. Wish alone is better than all of those put together. Level limits were waaaaaaay too stiff for the bonuses the non-human races gave.
 




Whizbang Dustyboots

Gnometown Hero
D&D Direct is next week or the week after. They've already released one of the books and the next one is about a month out.
Unfortunately, the next book is the one that we can safely presume the most about, as it's going to be a giant take on Fizban's.

Fingers crossed we hear something about the later three books, which are the really interesting ones, IMO.
 



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