Artoomis said:
I think you are forgetting (or choosing to ignore) two things:
1. The FAQ clearly addressed this and clarified the rule.
2. The 5-foot step is a minor positional adjustment and not really movement (no AoO, you can still do a Full Round Action, etc.) It really has NOTHING whatsoever to do with how fast you move, an is only connected to movement in that if you move otherwise, you don't get a free minor adjustment as well.
Actually, I am not forgetting anything. I just think the 5 foot rule is a minor issue in the bigger picture.
And, just because a rule is in the FAQ does not mean that it was either well thought out, or that it makes the most sense.
A rules forum is not just here to discuss what the rules are, but also to discuss whether rules are good, bad, or indifferent. You can jump up and down and shout that the rule is in the FAQ over and over again and it will not change the fact that that rule might not be the best one available.
I look for consistency and simplicity in a set of rules. Not a hard line "this is the best way to do it because this is what is written in the rules".
To me, the only one 5 foot per round rule is fine for normal situations, but it is inadequate for unique situations like Haste or Shot on the Run. Hence, it is an inferior rule, especially in conjunction with AoO rules, since it can create questions for DMs to deal with when dealing with these more unique situations.
Artoomis said:
Charge is a totally seperate issue and should not be debated in this thread.
Why?
To you, the important question is whether you can get two 5-foot moves in when hasted for the original example posted.
To me, the important question is how to resolve an entire series of Haste problems for which the original example posted is just one of several.
So, I will bring in any example I feel like which supports my contentions and what I consider important to discuss.