TiwazTyrsfist
Adventurer
Consider the 3.X spells Shadow Conjuration, Shadow Evocation, and the greater version of each.
They let you cast any spell of lower level from a specific school and on top of that as a rider, the spells are 80% illusion so in addition to any other save from the sub-spell, they get a will save and if successful take only 20% damage or effect.
Say for example I cast a Shadow Evocation Fireball as a 10th level spell, and lets pretend I roll MAX DMG, 60.
Targets get a Reflex save for Half. They also get a Will save to Disbelieve.
They fail both, 60 dmg
Make Reflex but not Will, 30 dmg
Make Will but not Reflex, 12 dmg
Make Both, 6 dmg.
And that a prefect 10d6 max roll.
That's an example of a balanced spell (Which was probably dropped for being too fiddly)
They let you cast any spell of lower level from a specific school and on top of that as a rider, the spells are 80% illusion so in addition to any other save from the sub-spell, they get a will save and if successful take only 20% damage or effect.
Say for example I cast a Shadow Evocation Fireball as a 10th level spell, and lets pretend I roll MAX DMG, 60.
Targets get a Reflex save for Half. They also get a Will save to Disbelieve.
They fail both, 60 dmg
Make Reflex but not Will, 30 dmg
Make Will but not Reflex, 12 dmg
Make Both, 6 dmg.
And that a prefect 10d6 max roll.
That's an example of a balanced spell (Which was probably dropped for being too fiddly)