D&D 5E 5e Halcyon Academy


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"She's this big thing that lives in a hole in the ground, and she's always mad. She's so much fun to mess with. You should come with me! We can go throw rocks at her and make her really, really mad!"
 


Zivar's head goes back and forth frantically between Quentin and the Pixie settling on the pixie with a confused look on his face as the Pixie begins speaking to them in a language they understand.

At first he is amused and starting to try to think of a way that maybe he could talk his classmates into staying for a while. Then at the mention of throwing rocks at someone his expression changes and he whispers to himself "Thats not nice."

"Mim is right, we can come back and play another time."
 

"How about we swim for a bit. I can show you some more tricks with the water." as he speaks Quentin motions toward the pool to distract the pixie as watery gnome and watery pixie raise above her head. He lets his control slip and deluge of water falls over Quentin and the pixie.

He laughs as he feels fresh water over him and enjoys another moment at the face of a wet hair dripping pixie and (hopefully) shocked expression.
He waits for her reaction - either accepting it as a not-funny-prank, but prank nonetheless or indignation in which case he gets to call her a bore - both will hopefully drive a point home. Not all pranks are funny for the recipients.
 



The Academy/Woods/Spring
Late Fall/Afternoon
Round 0

The water of the pool felt warm, and she felt a soothing energy flow through her body. Asherah smiled, enjoying the sensation. She straightened up as Quentin announced that the small creature was a pixie. Quentin did a few water tricks, which seemed to amuse the creature, and they finally found a way to communicate with her.

“We do have to get to the Academy, but perhaps if our studies allow we can come visit sometime,” Asherah told the pixie. “But no throwing rocks or making Bertha mad. That isn’t funny; it’s just mean. But you do not have to be bored,” she assured the creature. “Why don’t you come with us and offer to help the old man in his studies of the spring? There will be stew, if you like, and shelter from the coming storm. But you will have to behave in someone else’s house. What is your name? I am Asherah P’Rurr.”

[sblock=Actions]
Action:
Move:
Concentration:
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[sblock=Ministats]
HP: 6/6
AC: 12
Unarmed: +1 1 B
Claws: +1 1d4 S
Flametongue Spear: +1 1d6/d8+1/P+1d6 fire 20/60
[/sblock]
 


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