zoroaster100
First Post
As a DM, what I want from monster design is ease of constructing balanced, interesting monsters that fufill their roles as threats and challenges for the PCs and that are easy to scale for use against PCs of different levels.
I am not opposed to having "monster" PCs but that is but I don't see that as being part of monster design at all, but rather part of having a very flexible character creation system with varied PC races that can include "monster" races like a dragon. That should be handled with a totally different set of rules from monster design (in the sense of PC adversary design).
I am not opposed to having "monster" PCs but that is but I don't see that as being part of monster design at all, but rather part of having a very flexible character creation system with varied PC races that can include "monster" races like a dragon. That should be handled with a totally different set of rules from monster design (in the sense of PC adversary design).