5E Paladin Find Steed At Higher Levels

Karma Dragon

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At Higher Levels. When you use a higher level spell slot you may summon the following mounts:

3rd: Dire Wolf (fiendish), Giant Eagle (celestial), Hippogriff (celestial, fiendish), Tiger (celestial, fiendish)
4th: Displacer Beast (fiendish), Griffon (celestial, fiendish), Pegasi (celestial), Winter Wolf (fiendish)
5th: Chimera (fiendish), Couatl (celestial), Gorgon (fiendish), Nightmare (fiendish), Unicorn (celestial)

Please keep in mind that celestial, fey or fiendish templates are just for flavor and alignment purposes in 5E.

Additionally, here's a clarification on what 'fighting as a seamless unit' means:

The paladin and their mount act independently and simultaneously on the paladin's initiative. Any movement taken by the mount counts towards the paladin's movement as well.

So if the paladin uses an action to cast a spell, then charges into combat on their mount while drawing their sword, the mount attacks a target, and then the paladin uses a bonus action and/or hasted action, this is fine.

Now go have some fun and happy smiting!
 
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I haven't memorized the monster manual. What are the CRs of those monsters? If those numbers match up reasonably, I'd be mostly okay with it.

Remind me, do you have to recast Find Steed each day, or can casting it once last multiple days? If it needs to be recast each day, then it seems like it would be comparable to a long term summoning spell.
 

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