I haven't read the thread.....but, and we'll not get this because it is hard for players to grasp, I'd like the planes to be odd and different than the material plane. Weird physics, odd geometry, things that make them feel different, not just alternate versions of the material. But, I've read many design articles from publishers over the years why that doesn't generally happen (sorry, this has been over years and I can't link, as I don't recall where).....
What I'd like when we don't get that is factions and beliefs mattering, interesting tables/options for planes, etc. Give us a toolbox of rules and tables......there is plenty of fluff (I don't expect this either) on line already.