D&D 5E 5E Survivor - Subclasses (Part VII: Monks)

Undrave

Legend
Ascendant Dragon 20
Astral Self 13
Drunken Master 20
Four Elements 6-2=4 infamously bad.
Kensei 22
Long Death 21
Mercy 13
Open Hand 23
Shadow 20+1=21 Only Monk I ever used so I guess I'll upvote it?
Sun Soul 22
Tranquility 12
 

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JEB

Legend
Ascendant Dragon 20
Astral Self 13
Drunken Master 20
Four Elements 4 + 1 = 5
Kensei 22
Long Death 21
Mercy 13 - 2 = 11
Open Hand 23
Shadow 21
Sun Soul 22
Tranquility 12
 

RealAlHazred

Frumious Flumph (Your Grace/Your Eminence)
Ascendant Dragon 20
Astral Self 13
Drunken Master 20
Four Elements 5 + 1 = 6 (Do I have a homebrew recommendation? Why yes, yes I do! /u/IrishBandit, /u/SpikeTailDrake, and others rebrewed the Four Elements Monk and it's pretty good! Check it out here: Monk_FourElements.pdf)
Kensai 22
Long Death 21
Mercy 11 - 2 = 9
Open Hand 23
Shadow 21
Sun Soul 22
Tranquility 12
 
Last edited:

EzekielRaiden

Follower of the Way
(Do I have a homebrew recommendation? Why yes, yes I do! /u/IrishBandit, /u/SpikeTailDrake, and others rebrewed the Four Elements Monk and it's pretty good! Check it out here: Monk_FourElements.pdf)
I mean, there's nothing wrong with homebrew as a solution to a problem. But I don't really think one's votes should be based on a homebrew rework. If anything, the fact that there is a need for a homebrew rework should be reason #1 to vote against it.
 

RealAlHazred

Frumious Flumph (Your Grace/Your Eminence)
I mean, there's nothing wrong with homebrew as a solution to a problem. But I don't really think one's votes should be based on a homebrew rework. If anything, the fact that there is a need for a homebrew rework should be reason #1 to vote against it.
I think people should base their votes on any reason they like. Doesn't have to be mechanically-based. Doesn't have to be flavor-based; I think some of the least flavorful subclasses have won. I also think that homebrew reworks aren't a reason to vote down anything. I also like a Sorcerer tweak, and there is absolutely no problem with Sorcerers as a class; I just like the tweak better.
 


see

Pedantic Grognard
Ascendant Dragon 21
Astral Self 14
Drunken Master 20
Four Elements 4
Kensai 22
Long Death 21
Mercy 9
Open Hand 23
Shadow 21
Sun Soul 22
Tranquility 10
 

Ascendant Dragon 21
Astral Self 15
Drunken Master 20
Four Elements 4
Kensai 22
Long Death 21
Mercy 9
Open Hand 23
Shadow 21
Sun Soul 22
Tranquility 8
 

CleverNickName

Limit Break Dancing
Ascendant Dragon 21
Astral Self 15
Drunken Master 20-2=18
Four Elements 4
Kensai 22
Long Death 21
Mercy 9
Open Hand 23
Shadow 21+1=22
Sun Soul 22
Tranquility 8
 

CleverNickName

Limit Break Dancing
I know the Four Elements monk has a bad reputation here on the Internet, but I thought it was a lot of fun when I played one. Not as much fun as the Shadow Monk, but I didn't think it was terrible. Sorry to see you go, Firebender. Don't let the haters get you down, you're alright in my book.
 

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