D&D General 6E But A + Thread

I never even connected the titular song to Snow and Danerys.
Really, I thought that was the thing being referred to way before the show existed.

And Snow will be back in the books (if they ever get finished), basically everything about the shows ending was broadcast in the novels previously.
 

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I'm not suggesting to narrow the game, but time is finite, book space is finite, in a hypothetical where I write 6e, why would I give Gnomes, the same attention as Humans, or Dwarves or Elves?
Why not? The 5.14 PHB is just shy of 300 pages. You can print a book as big as 400 or so pages before the paper starts being a bit warped. And that assumes that the hypothetical publishers don't skip print altogether and go straight to DBB only.

Also, it depends on how much info you give to each species. In Daggerheart (a 400-page book which consists of player info, GM info, and a bunch of monsters), each ancestry gets only a couple of paragraphs of material, including traits--the rest of each page is artwork. There's no reason why have to have a huge amount of detail for each D&D species. That can come later (if we're imagining a 6e, we can imagine either a book of just info on species or even a return of a decent Dragon Magazine as well).
 

Why not? The 5.14 PHB is just shy of 300 pages. You can print a book as big as 400 or so pages before the paper starts being a bit warped. And that assumes that the hypothetical publishers don't skip print altogether and go straight to DBB only.

Also, it depends on how much info you give to each species. In Daggerheart (a 400-page book which consists of player info, GM info, and a bunch of monsters), each ancestry gets only a couple of paragraphs of material, including traits--the rest of each page is artwork. There's no reason why have to have a huge amount of detail for each D&D species. That can come later (if we're imagining a 6e, we can imagine either a book of just info on species or even a return of a decent Dragon Magazine as well).

You could im finding tge 5 5 books are a bit thick.
 

The primary benefit was so the people who did the Complete Book of... series for 2e didn't have to come up with completely different histories, mythologies, kits, etc., all on their own.

Neither race has a lot of mythology that could be easily plundered. For halflings, you get hobbits and, if you really feel like it, Munchkins from Oz. And that's it. For gnomes, you get Dragonlance tinker gnomes, that book by Wil Huygen and Rien Poortvliet, gnomes as creatures of elemental earth, and gnomes as being the same as (mythical) kobolds--but the latter two would go against how D&D had always treated gnomes. Dwarves and elves have tons of stuff in mythology, fiction, and in previous D&D lore. (I remember first reading the Complete Book of Elves, seeing the two-year pregnancies, and thinking, somebody's been reading ElfQuest. 2e had a lot of cool stuff, but they weren't really as innovative with the PC races as they could be.

Honestly, I think it could be cool if a hypothetical 6e had gnomes as being creatures of elemental earth. They don't need to be any more elemental than the genasi are, but they could be something like halflings or dwarfs who emegrated to the Plane of Earth eons ago and adapted.
If they made gnomes elementals, they could put then back in the Monster Manual!
 

Why not? The 5.14 PHB is just shy of 300 pages. You can print a book as big as 400 or so pages before the paper starts being a bit warped. And that assumes that the hypothetical publishers don't skip print altogether and go straight to DBB only.

Also, it depends on how much info you give to each species. In Daggerheart (a 400-page book which consists of player info, GM info, and a bunch of monsters), each ancestry gets only a couple of paragraphs of material, including traits--the rest of each page is artwork. There's no reason why have to have a huge amount of detail for each D&D species. That can come later (if we're imagining a 6e, we can imagine either a book of just info on species or even a return of a decent Dragon Magazine as well).
Or you could have less artwork. That's always going to get my vote.
 


Really, I thought that was the thing being referred to way before the show existed.

And Snow will be back in the books (if they ever get finished), basically everything about the shows ending was broadcast in the novels previously.
I never read the books. Honestly barely watched the show, I know it mostly from pop culture osmosis. I always figured that Ice referred to the frost zombies and the fire was the Dragons. So sort of Daenerys but not her precisely.
 

While a few key characters made it all the way through, I'd say Game of Thrones did just fine with a lot of turnover of main characters.
GRRM is an a$$.
He is the type of GM you and me dislike. The one who starts something and never finishes. That's a loser GM in my eyes.

Even more so, GRRM failed himself. He was mad they used to shorten his scripts for Beauty + the Beast with Ron Perlman and Linda Hamilton so he decided to write a story that could never be translated on screen with lots and lots of characters, only to show the series executives were right in cutting his scripts because the fraudster couldn't finish his story.

The Song of Ice and Fire is the ultimate failed kickstarter. And I have no sympathy for him since he distracts himself with whatever project gets given to him by Hollywierd.
So GRRM is no hero but naughty word infinitum.
 

run in and draw fire is pretty much the opposite from staying the heck away so you cannot get hit though, as mentioned in the post that started this sidetrack...

Look all I'm saying is if you are giving up something you can do without chance for an action that involves chance (i.e. an attack roll), then that is gambling. There are actions you can take which will further the fight without rolling dice and if you don't take one of those actions you are "gambling" that you can do better by letting chance determine the outcome.

I am not saying it is bad strategy or tactics, I am not saying you should not do it, but as a point of fact you are wagering what you could do without rolling the dice for the chance to accomplish something better by rolling them and will accomplish less if you fail. For some reason you can't seem to grasp that concept and the strawman example I gave is but one example of dozens (or hundreds?) that an average player will make over the course of a single gaming session.

You are not gambling every time you roll the dice in D&D, but you are gambling every time you give up something else to roll them, regardless of how miniscule or imbalanced that trade is. You are wagering what you could accomplish automatically against the chance that you might accomplish something better, in most cases far better, if you are successful.
 
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Getting to bloated and he painted himself into a corner. Even if he finished the ast two books I suspect he would have to rush them.
Realistically he needs more than two books...everybody knows it.....he just hasn't come out and said it....because why would he...it's not like he is going to finish them....so why talk about it and invite the haters (previously fans) to critique him....he'd rather let the situation die off quietly.
 

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