D&D General 6E But A + Thread

Yeah, I'm not sure where the wuxia stuff comes from and how a subclass like an Echo Knight or a Horizon Walker isn't doing Wuxia-style maneuvers. The only thing I can think of is they want those abilities out of the gate rather than Tier 2 or Tier 3 or whatever, but even in other genres, gaining power and unlocking more powerful abilities as one grows in power IS a thing, so I don't know.
From the post I think they specifically want stuff that is pretty classic like swinging a sword and like wave of sharp force comes out of it and chops stuff well beyond the sword's actual range (which I strongly suspect predates anime/manga by a fair distance but w/e), or even the more basic whirlwind attack where the warrior just hits everyone near them in some kind of sweeping or spinning attack or series of attacks.

The issue I'd say is, if you are an anime/manga fan as frankly, more Gen Z are than Millennials or Gen X were (and it was non-trivial proportions with those too!), you probably have watched a ton of fantasy and Isekai fantasy anime. And like, most of that is pretty compatible with D&D, because at the root of things, it largely evolved, via JRPGs and Sword World and so on, from D&D. It's more D&D-like than Western fantasy tends to be, even. But, there's a lot of stuff that characters do in that, particularly "martials" - i.e. characters who in D&D would be seen as Fighter, Barbarians, Rogues and Rangers, that's not possible in D&D outside of a few weirdly-themed subclasses.

Like Echo Knight is actually more out-there than most anime stuff. But D&D is like curiously averse to say, letting a Fighter do a whirlwind attack. They'll casually let any caster at all, just absolutely any caster drop AOEs like there's no tomorrow, but heaven forfend a Fighter do a whirlwind attack and hit everyone around him, or a ground slam which knocks down people in a cone in front of him, or a Rogue do a dash attack where they run past people without attracting Opportunity Attacks and do damage to them all. What's funny is videogames have even shown us that stuff like this is 100% compatible with a "gritty aesthetic" too!
 

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didn’t want to quote the whole text. I don’t like quoting a hundred lines for a two line reply. I was referencing parts outside my quote in my reply, so I expected it to be clear that I am responding to the entire post, not just the quoted part.
Ok, but your response was vague enough that that didn't happen because you quoted only part of the text, and not the part you were referring to! 🤷‍♂️
 

No, I am expecting that they tell DMs that they can do that.
At best they will give some lip service to DMs discussing with their players what options are available during session zero. Kinda like they are now.

Rhetorical question: does any major 3pp company make books that specifically exclude options from their other books? Like a Pathfinder book that says "if you use this part of the setting, you cannot use gunslingers or ninjas"? I can't think of a single example of an RPG (outside of something generic like GURPS) that gives examples of highly curated campaigns that don't use all the options in their own core books, let alone splats.
 


At best they will give some lip service to DMs discussing with their players what options are available during session zero. Kinda like they are now.

Rhetorical question: does any major 3pp company make books that specifically exclude options from their other books? Like a Pathfinder book that says "if you use this part of the setting, you cannot use gunslingers or ninjas"? I can't think of a single example of an RPG (outside of something generic like GURPS) that gives examples of highly curated campaigns that don't use all the options in their own core books, let alone splats.
But D&D specifically did this for decades. If anything, this would be a return to form.
 


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