D&D General 6E But A + Thread


log in or register to remove this ad

Which, IMO, is an even more difficult thing to nail down for everyone. One can always simply start their game at Level 3 or 5 or 11 if they wanted.
yes, but if level 3 is already beyond my ‘comfort level’ then that does not leave much of a level range for me to work with ;)

If @GobHag wants to start at level 13 and go to 30, let them
 

From the post I think they specifically want stuff that is pretty classic like swinging a sword and like wave of sharp force comes out of it and chops stuff well beyond the sword's actual range (which I strongly suspect predates anime/manga by a fair distance but w/e), or even the more basic whirlwind attack where the warrior just hits everyone near them in some kind of sweeping or spinning attack or series of attacks.

The issue I'd say is, if you are an anime/manga fan as frankly, more Gen Z are than Millennials or Gen X were (and it was non-trivial proportions with those too!), you probably have watched a ton of fantasy and Isekai fantasy anime. And like, most of that is pretty compatible with D&D, because at the root of things, it largely evolved, via JRPGs and Sword World and so on, from D&D. It's more D&D-like than Western fantasy tends to be, even. But, there's a lot of stuff that characters do in that, particularly "martials" - i.e. characters who in D&D would be seen as Fighter, Barbarians, Rogues and Rangers, that's not possible in D&D outside of a few weirdly-themed subclasses.

Like Echo Knight is actually more out-there than most anime stuff. But D&D is like curiously averse to say, letting a Fighter do a whirlwind attack. They'll casually let any caster at all, just absolutely any caster drop AOEs like there's no tomorrow, but heaven forfend a Fighter do a whirlwind attack and hit everyone around him, or a ground slam which knocks down people in a cone in front of him, or a Rogue do a dash attack where they run past people without attracting Opportunity Attacks and do damage to them all. What's funny is videogames have even shown us that stuff like this is 100% compatible with a "gritty aesthetic" too!

More or less yes, like I find the way that DnD designs it's classes aesthetic 'sense' to be kinda confusing and bothersome. Their attempt at trying to just be 'Basic But Better' with Fighter just falls flat to me--Like, there are only 4 classes that don't use spells out of 13 is bizarre. And only 2 are flavoured as 'mundane'!
 

I don't blame the designers. I blame the corporation that pays their salaries.
Blaming a corporation for trying to create a popular product that their audience likes is futile too though…

Realistically the option was a compatible revision or nothing new at all (at most a consolidation of PHB, XGtE, and TCoE into a new PHB with new art), an incompatible 6e was not in the cards.
 

Blaming a corporation for trying to create a popular product that their audience likes is futile too though…

Realistically the option was a compatible revision or nothing new at all (at most a consolidation of PHB, XGtE, and TCoE into a new PHB with new art), an incompatible 6e was not in the cards.
Again, imaginary wishes thread.
 





yes, but if level 3 is already beyond my ‘comfort level’ then that does not leave much of a level range for me to work with ;)

If @GobHag wants to start at level 13 and go to 30, let them
I'm not asking to cleave mountains here, I'm basically asking for my sword guy's sword to also be considered a shortbow(with lesser range if must).
 

Remove ads

Top