Micah Sweet
Level Up & OSR Enthusiast
I don't blame the designers. I blame the corporation that pays their salaries.that is fine, but it was clearly a goal for the new version and you cannot blame the designers for meeting the requirements
I don't blame the designers. I blame the corporation that pays their salaries.that is fine, but it was clearly a goal for the new version and you cannot blame the designers for meeting the requirements
yes, but if level 3 is already beyond my ‘comfort level’ then that does not leave much of a level range for me to work withWhich, IMO, is an even more difficult thing to nail down for everyone. One can always simply start their game at Level 3 or 5 or 11 if they wanted.
From the post I think they specifically want stuff that is pretty classic like swinging a sword and like wave of sharp force comes out of it and chops stuff well beyond the sword's actual range (which I strongly suspect predates anime/manga by a fair distance but w/e), or even the more basic whirlwind attack where the warrior just hits everyone near them in some kind of sweeping or spinning attack or series of attacks.
The issue I'd say is, if you are an anime/manga fan as frankly, more Gen Z are than Millennials or Gen X were (and it was non-trivial proportions with those too!), you probably have watched a ton of fantasy and Isekai fantasy anime. And like, most of that is pretty compatible with D&D, because at the root of things, it largely evolved, via JRPGs and Sword World and so on, from D&D. It's more D&D-like than Western fantasy tends to be, even. But, there's a lot of stuff that characters do in that, particularly "martials" - i.e. characters who in D&D would be seen as Fighter, Barbarians, Rogues and Rangers, that's not possible in D&D outside of a few weirdly-themed subclasses.
Like Echo Knight is actually more out-there than most anime stuff. But D&D is like curiously averse to say, letting a Fighter do a whirlwind attack. They'll casually let any caster at all, just absolutely any caster drop AOEs like there's no tomorrow, but heaven forfend a Fighter do a whirlwind attack and hit everyone around him, or a ground slam which knocks down people in a cone in front of him, or a Rogue do a dash attack where they run past people without attracting Opportunity Attacks and do damage to them all. What's funny is videogames have even shown us that stuff like this is 100% compatible with a "gritty aesthetic" too!
Blaming a corporation for trying to create a popular product that their audience likes is futile too though…I don't blame the designers. I blame the corporation that pays their salaries.
Again, imaginary wishes thread.Blaming a corporation for trying to create a popular product that their audience likes is futile too though…
Realistically the option was a compatible revision or nothing new at all (at most a consolidation of PHB, XGtE, and TCoE into a new PHB with new art), an incompatible 6e was not in the cards.
Again, imaginary wishes thread.
Not official D&D. That is I think the big issue here.I mean is it? What were Level Up or ToV before they were published?
Not official D&D. That is I think the big issue here.
I think that if either A5E or ToV had come from WotC with the D&D logo on them, essentially everyone would applaud them as a great 5.5.Not to me. I don't think it matters as much anymore. Obviously it still matters as money talks, but there are better designed games, and multiple "D&D" games.
I'm not asking to cleave mountains here, I'm basically asking for my sword guy's sword to also be considered a shortbow(with lesser range if must).yes, but if level 3 is already beyond my ‘comfort level’ then that does not leave much of a level range for me to work with
If @GobHag wants to start at level 13 and go to 30, let them