rats ninjaInteresting. I hadn't notice the casting time problems. Good catch!
Another is cost. Each planar binding spell costs 1,000 gp to cast. So each bound creature will cost 1,000 gp per month, 12,000 gp per year. Having 30 of these creatures would cost 360,000 gp per year. Good luck with that.
The game isn't designed to allow PCs characters to build armies of permanent or semi permanent minions, that's what NPCs can do.rats ninja
Ok cost wise. Magic Circle calls for 100 gp of silver dust which is consumed. Planar Binding costs 1,000 gp jewel which is consumed. So that’s $1,100 per day you are spending. Planar Ally Cost 50 gp min and can go up to 10,000 gp per day. Hmm might be cheaper to get married and have the spouse do the dishes and put out the cat.
The game isn't designed to allow PCs characters to build armies of permanent or semi permanent minions, that's what NPCs can do.
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Step 1: Be a Conjuror.Another is cost. Each planar binding spell costs 1,000 gp to cast. So each bound creature will cost 1,000 gp per month, 12,000 gp per year. Having 30 of these creatures would cost 360,000 gp per year. Good luck with that.
Interesting. I hadn't notice the casting time problems. Good catch!
Another is cost. Each planar binding spell costs 1,000 gp to cast. So each bound creature will cost 1,000 gp per month, 12,000 gp per year. Having 30 of these creatures would cost 360,000 gp per year. Good luck with that.
I'm glad you don't strictly follow the MM rules!That is certainly true, but I also have a PC in another campaign that will be doing likewise at some point. Part of the exercise is to play around with the game mechanics, and I've had a lot of fun doing somethings with NPCs with character levels. Made a 20th barbarian based on Orc Warlord stats that's a real humdinger of a melee death machine. Agrak the Untamed, Champion of Gruumsh weighs in at a hefty 325hp with a 24 STR and CON, resistant to all but psychic while raging don't hurt none either. Doesn't strictly follow the MM rules for adding character levels to a monster, but a fun exercise nonetheless.
The game isn't designed to allow PCs characters to build armies of permanent or semi permanent minions, that's what NPCs can do.
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Yeah, this has been a problem since the beginning. In AD&D, I had various characters create strongholds at "name" level. We used the rules in the DMG, and in every case, tax revenue was insufficient to pay upkeep on the structure and all the retainers, much less for an army to protect them. My PCs had to adventure just to bring in enough gold to avoid bankruptcy.
Rd 1: Cast Summon Elemental. Rd 2: Begin Casting Planar Binding. ... Rd 601 Summon Elemental ends and the elemental returns to their home plane. Rd 602, the Planar Binding is complete, but the elemental is no longer there and the spell fails. There is no extension of the duration of the summons before the binding is completed.
I don't think that was the intent, but it is, technically, how it plays out, AFAICT. Only a character with two levels of fighter (for Action Surge) can technically make use of this combo.
I allow this combo to work in my games.