A 13th-level Dungeon/Wilderness Crawl for D&D 5E

Hot on the heels of Kobold Press, Alea Publishing Group is the latest company to publish a D&D 5E adventure. At 93 pages, The Shadowed Eye of Halagar is one of the largest yet. It's available in PDF, and a hardcover version is apparently coming soon. A high level dungeon/wilderness crawl, this is designed for 13th-16th level characters, and also includes new monsters and magic items.

Find it here.

Deep in the Shadkhanim Mountains, beyond the Valley of Dormant Fire, a gold shadow dragon covets the great wealth of Halagar and a several hundred year old secret that led the dwarven people to mine the shadow realm.

The Shadowed Eye of Halagar is a vast dungeon and wilderness crawl with over 90 pages filled with new villians and monsters; exciting scenarios that takes 5th Edition rules to the edge!

This product provides Players and Game Masters with the following for thrilling play:

  • Shadows of Flame, a prelude adventure for 10th to 11th level characters.
  • Shadowed Eye of Halagar, a mega adventure for 13th to 16th level characters.
  • Interesting encounters and locales that emphasize the strength of 5th Edition.
  • New 5th Edition monsters: Frost Giant Raiders, Humming Death Spiders, Shadowaxe Mages, Shadowmist Spiders, Undead Dragons, Umbra Warriors, and Wailing Knights.
  • New magic items, including the fabled artifact, the Eye of Halagar.
  • Unforgettable NPCs with a myriad of goals and secret agendas.
Although designed for the Feudal Lords Campaign Setting, this product easily adapts into your favorite campaign or serves as a "drop-in" region ready to explore.




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I am a bit confused...are all these third party 5E products somehow officially licensed? I mean, on the studios that WotC has worked with for their books so far, I expect that there's a relationship, and so additional 5E material makes sense.

But now it seems other companies are getting in on the 5E bandwagon. Without some form of the OGL, how is that happening?

I'm all for individual adventures, which is something that seems to not be a focus for WotC right now, so this and any similar adventure is right up my alley.
 

I am a bit confused...are all these third party 5E products somehow officially licensed? I mean, on the studios that WotC has worked with for their books so far, I expect that there's a relationship, and so additional 5E material makes sense.

But now it seems other companies are getting in on the 5E bandwagon. Without some form of the OGL, how is that happening?

I'm all for individual adventures, which is something that seems to not be a focus for WotC right now, so this and any similar adventure is right up my alley.

For the most part they are using the 3e OGL, and working carefully around the edges to not trample any rights issues WOTC has.
 


EDIT: Beaten to the punch! Thanks, Mistwell - well said.

Let me see if I can help clear up a few things for you so there is no confusion.

This is not officially licensed by Wizards of the Coast nor does it make such a claim.

This product has references and rules under the same Open Game License (OGL) that 3rd Edition, 3.5, and later Paizo utilized to create Pathfinder. The newest edition, or 5th Edition, has a lot of similarities to the older 3/3.5 systems that makes it compatible. This adventure, as well as other 3rd party publishers, build upon these similarities by using the old OGL.

For example, if a 5th Edition compatible adventure references a skeleton or a +2 bonus or a +1 magic sword, those elements fall under the old OGL and also compatible with the latest edition of the rules.

What this product, and others of its kind, cannot do is infringe on intellectual property, including trade dress.

What an official OGL for 5th edition will do, as it did for 3rd edition and to some extent the 4th edition GSL, is allow companies to make a product more compatibility and provide less confusion. For example, without an OGL, a 5th edition product could not reference the Trickery Domain feature, "Blessing of the Trickster" (unless it was originally in the 3rd/3.5/Pathfinder OGL). Instead, it may reference it as "Trickster's Blessing" or "Favor of the Deceiver", which creates confused and ultimately frustrated customers of unsanctioned products. So, any references are generic enough to exploit the similarities between the two systems under the original OGL.

Wizards of the Coast has kept releasing an OGL for 5th Edition to maintain the integrity of the system. Other companies can overlook the subtlety of the system and create products that disrupt game balance (thus cause disorder to the game play experience). Though I am anxious for an OGL for 5th Edition, I understand the Pandora's Box they now hold.

I think I just confused myself - however, hope this helps a little.
 

I need to sticky a thread on this. Every single thread about a new 5E product becomes the same question and answer session on licensing, rather than discussion of the actual product! :)
 

I need to sticky a thread on this. Every single thread about a new 5E product becomes the same question and answer session on licensing, rather than discussion of the actual product! :)

I thought the same thing when writing my novella of a response.
 

Understood, thanks for clarifying guys.

Morrus, sorry to derail the thread with a side question. I'm not always active on the site, so I had not seen this explanation before.
 


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