A Beginning to the End -- New York By Night Characters

Mordane76

First Post
This is the Gallery for the characters in A Beginning to the End -- New York By Night.


Please post your characters here, and update them as we go.

I'll also keep a list of important NPCs with brief descriptions here. I'll add to this as they crop up...


Walter Morgan: Prince of New York. Ventrue. Apparently Embraced in his mid forties, this Englishman stands at a staggering 6'4". He is a barrel-chested, ham-fisted man with salt-n-pepper hair and a very pale complexion. He speaks in a booming voice with a thick English accent. He keeps himself very neat, with close-cropped hair; he is never with a pair of small spectacles, and always keeps a pocket-watch in one of the vest pockets of his suits.


Melinda: Present lead of the local Harpies. Toreador. This skinny blonde girl has much of her present Status and voice because of her heritage -- her Sire is the present Toreador Primogen. A blonde prat who ran away from the college her rich parents put her in to join a band, her Embrace was a bit of a shock to the local establishment -- a snippety little twit, she knows little about the true way of the world, but has a knack for saying just the right thing to praise or sentence others around her. She has a small following of hangers-on who assist her with snide comments and snubs for those Melinda deigns unworthy of personal comment.


Rigger: Primogen. Nosferatu. If you took a regular man, sucked much of the fluids from his body, hunched him over, and smashed in his face with a mallet, you'd have the true visage of Rigger. He speaks in a rasp, and favors heavy, covering cloaks. He was originally a member of the Nosfertu Prince Calabos' Primogen as well.


Vance Jefferson: Sheriff. Ventrue. A towering black man, Vance was a banker and a broker before the Embrace. Now, he's a leg-breaker and an enforcer for Prince Morgan. Educated at Columbia, Vance did everything he could to distance himself from the Chicago projects and from that scene where his size would be of some importance. In this world, however, his size and strength have come quite in handy, even as he maintains ties to the investment world.


Rait: Scourge. Gangrel. It is said that Rait, his mortal name unknown, as a Bavarian noble long ago. Whatever his potential noble heritage, it is all but obliterated in the "man" that is now Rait. If fully erect, Rait would stand around 5'9", but he is never seen standing as such -- Rait comes across as much more of a beast -- hunched, or maybe better coiled. His dress and appearance relays his function: loose, dirty clothing, matted hair, and sharp, piercing eyes. The Beast has taken its toll on Rait through the centuries, leaving him marked by the ravages of the animal within; his hands are always clawed, and his pelt, for lack of a better word, is very thick and sharp.


Hadrian: Primogen. Malkavian. Despite the very Roman name, Hadrian is obviously of Slavic descent -- his mild accent and overall appearance denotes such an origin. Standing a modest 5'6", Hadrian has taken to the modern business age, with its taste for expensive clothing, and is almost always dressed as though ready for a board meeting. Despite many attempts thus far, no one has been able to ascertain a mental deficit with Hadrian; he thus far seems mildly eccentric and lively, but perfectly sane.


Gerald Dervish: Seneschal. Ventrue. A true Ventrue -- older, stiff, and graying and balding at the time of his Embrace, Gerald hasn't aged well either. He still possesses a penchant for the banking/investing attire of the 20's, and has no grasp of modern slang whatsoever. He is forever a doddering, aging man, but possessed of a great head for numbers and management of resources and manpower.


Helene: Neonate. Brujah. The now deceased childe of Elias, Helene was a vibrant young blonde, a spitfire of a girl, from the hard streets of New York. She awoke a long-dead passion in her Sire Elias, who brought her into this world as a ghoul and enforcer, and received permission to Embrace her as a gift from Prince Morgan when he took power in New York. She was found dismembered in the back rooms of a rave club in the warehouse district; her heart was never recovered.


Elias: Primogen. Brujah.

Rachel
 
Last edited:

log in or register to remove this ad

Name: Paul Gabriel Miles
Nature/Demeanor: Caregiver/Celebrant
Clan: Malkavian
Generation: 12th

Age when Embraced: 24
Current age: 87
Height: 5' 10"
Weight: 154 pounds.
Hair: Black with blue highlights.
Eyes: Brown.


Attributes: 3/5/7

Physical
Strength: 2
Dexterity: 2
Stamina: 2

Social
Charisma: 3
Manipulation: 3
Appearance: 2

Mental
Perception: 4 (attentive) (spent 5 freebie points to raise by 1)
Intelligence: 3
Wits: 4 (snappy patter)


Abilities: 13/5/9

Talents
Alertness: 2
Brawl: 2
Dodge: 2
Empathy: 2
Expression: 3
Subterfuge: 3 (spent 2 freebie points to raise by 1)

Skills
Etiquette: 3
Stealth: 2

Knowledge
Finance: 2
Medicine: 2
Occult: 2
Politics: 4 (Camarilla) (spent 2 freebie points to raise by 1)


Advantages:

Disciplines
Auspex: 2
Demention: 1

Backgrounds
Generation: 1
Herd: 3 (spent 1 freebie point to raise by 1)
Status: 2

Virtues
Conscience: 4
Self-control: 3
Courage: 3
Humanity: 7
Willpower: 7 (spent 4 freebie points to raise by 4)
Blood Pool: 11 - 12th Generation

Merits & Flaws (1 freebie point gained total)
Acute Sense: Hearing (+1)
Light Sleeper (+2)
Oracular Ability (+3)
Nightmares (-1)
Phobia: Lizards (-2)
Prey Exclusion: British, French, American or Russian soldiers (-1)
Repelled by Crosses (-3)


Experience Earned: 0


Equipment:
Cell phone
PDA


Background:

I was born on 15th of July, 1916. Born in Essex, England, a fortunately untroubled part of Europe at the time. My father was a country vicar in the grand old tradition, leaving most of the Church's duties to his verger. My childhood was largely untroubled, my time spent at school, out exploring the rather tamed countryside surrounding our village, or with my father as he attempted to teach me some of the history of Christianity.

To be honest, little changed until I turned 17. Then I escaped my happy home for the bustle of Cambridge. To my father's disappointment, I chose not to study theology, instead turning to politics. It seemed I'd found my calling, and graduated with a 1st four years later. Of course, that would also be glossing over a lot of the wild times that I had during those years...

A 1st from Cambridge made finding a job rather easy. I offered a secretarial position my our local Liberal MP, and I gladly accepted. The post paid fairly well, allowing me to continue the lifestyle I'd enjoyed at my father's expense while at Cambridge, and further sharpened my understanding of Westminster's ever-changing rivalries and alliances.

Unfortunately, the good times didn't last. Oddly, the coming of World War II took me by surprise. I suppose I'd spent too much time studying the little power-plays within my own party to notice the danger we were facing from Germany. And as a result of this surprise, I did something very stupid. I joined up...

I enjoyed military life at first. My position and contacts ensured I got an officer's commission, thus avoiding the more rigorous and unpleasant aspects of training, and I finally had some real power. Or so I thought. You don't really give much regard to rank and power when you're being strafed by enemy fighter aircraft.

I think it took me all of two weeks on the front line to go mad. A lot of my kin say it's in the blood, but I think they're wrong. We'd all got some hint of insanity to mark us out to our sires. The Malkavian blood just shows our true nature.

Another fortnight later, and I was getting a medal for bravery. God only knows why, because I can remember a damn thing about what I did. I've been told I dragged my commanding officer and three of his lackeys out of a burning car, gunning down Germans as I went. I doubt it. It just doesn't sound like me. I'm a bad shot, and would've happily left the old buzzard to roast. Of course, I didn't say any of that. Nod, smile, shake hands, look proud.

And get shot walking through a farmyard. Must have been a year after my little amnesiac heroics. We'd gone to check out a nighttime disturbance, and ran right into the machine gun who's set up had caused the disturbance. Of the six of us, three died on the spot, literally ripped apart. One of those moments you can always remember, and I turned from loving God to hating the bastard. No-one should let people get killed like tha... Ow! I caught a bullet in the arm, and blanked out...

To wake surrounded by bodies and with blood in my mouth.

"Its not yours, you know." Someone said quietly behind me. Swallowing, I turned to see an American Captain sitting beside the now silent machine gun.

"What's not mine?" I asked in confusion, wincing as I moved my wounded arm.

"The blood. Its mine. And his. And his. And I think his as well." The American pointed at the German dead lying around me. I fainted.

His name was Mathew Shelley, and he wasn't in the Army. Just wanted a uniform to make people do what he said. I could understand. Related to the poet he said. I smiled tolerantly. Oh, and he was a vampire. I laughed. He looked hurt. I apologised, and he explained what had happened, how I had changed, and what I could do. Starting with how to heal my arm. After that, I didn't need any more convincing.

War is a good time for vampires. Plenty of dead or dyeing just scattered around the place, and no-one notices a few more bodies should a hunt get too enthusiastic. A very good time to be undead. And we could even call ourselves patriotic, as we never fed from our own side.

A good time, but a troubling one none the less. Matt guided me through the how and why of being Kindred, but I couldn't lose my ties to life so easily. With the Germans, I was killing those I'd have been killing anyway. Wasn't it better for them to go with the comfort of the Kiss, rather than the agony a bullet or bayonet. It's what I told myself late every night before I settled down for the dreams of the day.

Then it ended. The War blew itself out as the Allies broke the Axis. Parties filled the streets, and there was hunting of a more pleasant kind for two handsome officers. Now I think back, peace is always more fun than war...

Six years! It had been six years since I'd seen my family. And I was dead. This needed some thought... A week later, me and were standing on Kings Cross platform. Hired a car, drove up to the house. Didn't go in. Couldn't go in. They all looked so happy, why re-open such a well-healed wound? And of course, there was the matter of the Masquerade to consider. So, back down to London. Did I ever mention the money? No? Looting German officers had proved quite profitable. Added to Matt's savings, we'd never need to work again.

London has always been a haven for the Kindred. So many people, and so many willing to try new things. If you're smart, you never needed to hunt. We spent the next three and a half decades in that gem of a city, and we lived the high-life. I started to make a name for myself, and it turned out politics is even more useful amongst immortals. I fitted in, almost. There are days, even one or two weeks at a time I have no memory of. At least two of these happened straight after I'd fed from a certain young lady with a fondness for both my company and LSD, so they trouble me little, but the other times...

Then we had to leave town. Black Wednesday hit us hard, wiping away most of Matt's money, and what remained was back in the States. As of 22nd of October, 1992, NYC became our new home.

To be honest, I didn't like it as much as London. The Kindred here are for the most part much less polite than their European cousins, and this in only magnified in the Kine. But the politics here is even more complex than home. It took me a few years to again prove myself to the Prince, but I became a useful, even valued, member of the society here.

Then war caught up with me again, for both Kindred and Kine. The Sabbat tore into us, and we either met our Final Deaths, or fled to safety. I hated it, but we struggled, fought, and clawed the city back from the foul grip of those scum. Then both we and the Kine suffered in an act unworthy of even the most monstrous of the Sabbat.

Two years later, and things are settling down again. I've learnt a new talent or two. I've even got my own little flock of mortal admirers. But still I'm uneasy. My dreams are getting more troubled, and not by the normal images. And I swear everything I see points towards yet more bad news. It's like a thunderstorm waiting over the horizon. I just hope I'm not in its path when it hits...
 
Last edited:

Immortal Name: Horus
Mortal Name: *Refuses to give it*
Nature: Visionary
Demeanor: Loner
Clan: Setite
Generation: 8th
Haven: New York - Museum
Concept: Outsider

Apparent Age: 22
Real Age: 2,033
Sex: Male
Height: 6' 1"
Weight: 175 lb.
Hair: Black (Straight w/ Red Highlights, Shoulder Length)
Eyes: Green


ATTRIBUTES

Physical
-Strength ** (5 FP)
-Dexterity ***** (10 FP) (Specialty - Lightning Reflexes)
-Stamina *** (5 FP)

Social
-Charisma **** (5 FP) (Specialty - Witty)
-Manipulation **** (5 FP) (Specialty - "Damn I'm Smooth")
-Appearance *** (5 FP)

Mental
-Perception ***** (5 FP) (Specialty - Insightful)
-Intelligence ***
-Wits ***

ABILITIES

Talents
-Dodge **** (2 FP) (Specialty - Sidestep)
-Empathy *
-Intimidation *
-Subterfuge *

Skills
-Drive *
-Etiquette **
-Firearms *
-Melee ***** (Specialty - Swords) (4 FP)
-Stealth **

Knowledges
-Academics ***
-Finance *
-Linguistics ** (Native Language: Italian) (Bonus Languages: Egyptian, English)
-Occult ***** (Specialty - Rituals) (4 FP)
-Politics *
-Science **

ADVANTAGES

Disciplines
-Presence *** (21 FP)
-Serpentis ***** (14 FP)

Backgrounds
-Age ***** (+100 FP)
-Generation *****
-Herd ** (2 FP)
-Resources **** (4 FP)
-Retainer ** (2 FP)
-Status ***** (5 FP)

Virtues
-Conviction ***** (10 FP)
-Self-Control *****
-Courage ***** (2 FP)

Path of Typhon *****

Willpower ***** ***** (5 FP)

Blood Pool ***** ***** *****

Merits/Flaws
-Prestigious Sire (+1)
-Oracular Ability (+3)
-Cursed (-4)

Equipment

-Cane-Sword
-Cell Phone

Notes

-Horus has used the Serpentis discipline "The Heart of Darkness" to remove his heart and store it in a Canopic jar in his crypt Haven underneath the Guggenheim.

Background

Goes only by the name of 'Horus'. This vampire refuses to give any other name but that when introductions are made, which tends to get him quite a lot of weird stares, as he is clearly of pure Italian background. Naming himself after the Egyptian sky god and adorning most of his person with jewelry depicting the Eye of Horus, he believes that "The Eye of Horus" has been awakened in him, granting him superior intuition and knowledge of the world and his surroundings. Set's historical rivalry with Horus has secret meaning to him as well, but he guards this secret venomously, never confiding the true meaning to anyone.

Among the previously mentioned jewelry that Horus wears with the depiction of "The Eye" are a tight golden tauk choker around his neck, a ring, and golden bracelets. Other notable jewelry on his person are a simple but elegant golden ankh necklace, two golden earrings shaped like obelisks hang from his ears, and he carries a beautiful golden cane designed with the head of an ibis as the handle in homage to Thoth. The cane, also not much of a secret to those who have seen it in action, is actually a well hidden Cane-Sword.

As for himself, he is quite good looking standing at just over 6 feet with an athletic, toned build. He has shoulder length, straight black hair that when looked at from certain angles seems to shine a blood red. This cuts quite a contrast with his emerald green eyes. To others he looks to be in his very early twenties, but the truth is Horus is over two thousand years old. A Setite embraced by the Egyptian Queen Cleopatra herself. When Cleopatra was sentenced to death by snake bite she faked her apparent death already being a vampire herself. No longer held by mortal responsibilities the charade was ended. Cleopatra was free to do as she wished. What she chose to do, was sire a childe.

A young military officer from Rome she had met through her relationship with Marc Antony had displayed quite an attraction to her, and the Egyptian culture. She took a liking to this officer and embraced him not long after her "official death" Cleopatra was a very important member of their clan, which made things much easier on Horus while learning the ways of the kindred. After the eventual occupation and fall of Egypt Cleopatra and Horus continued to operate within their clan. Business was as usual. Something like this would do nothing to stop the goal of the Setites. Not all was well within Horus' mind though. That initial attraction to his sire he began to feel grow. The emotion of love pulled at him. This troubled Horus greatly. He had to fight this emotion. Ever since he was a teenager and began courting young women he learned that things never worked out the way he wished when it came to that. It was as if he were cursed or something. So for hundreds of years he fought against this emotion. Distancing himself always from his sire. After all he was doing this for her. He couldn't let her get that close to him, otherwise it would end in tragedy.

A thousand years past, and then nearly another. It became more and more difficult for Horus to curb his emotions for Cleopatra. He had to get away. Horus saw great opportunities in leaving Egypt and seeking knowledge and power for himself in America. At first his sire forbid him to go. She was used to the near 2 millennia they had shared together. But she had always been lenient with Horus and he was more then experienced, and so she agreed to let him go with her blessing. They would share many things together yet still, just from a distance. Horus' love for Egyptian culture had only found time to grow over the years, and choosing to remind himself of its splendors created a position for himself in New York that would be most comfortable.

The great resources he had accumulated for himself were put to use in granting him ownership of the Guggenheim museum. One of his retainers, a figurehead, publicly claims ownership to the place, but it acts as a comfortable haven for Horus in the great crypt he has built underneath the place where he sleeps in an authentic Egyptian sarcophagus surrounded by artifacts from 'home'. Aside from this, he owns an old mansion as well in New York, where he keeps his herd of 7 vessels, which he has cleverly named each one after a particular day of the week. A temple in Egypt back with his sire is a last place of refuge he claims as well.

When out during the night, he dresses in fine Armani suits covered by a long satin overcoat that nearly reaches the ground. When not being chauffeured in his limo to his favorite Toreador run club "The Maze", and hunting ground in the city, he drives there himself in his favorite Italian sports car. Occasionally he will also don the traditional eye makeup of the ancient Egyptians making him stand out in a crowd even more then his usual attire accomplishes. Within these clubs he can most always be found sitting in some dark corner by himself. On occasion though he will speak and have dealings with the few friends he has. But always he keeps to himself, avoiding the yearnings of his non-beating heart, giving nothing more then respect to those he deals with, but never can they have his love or admiration.
 
Last edited:

Melody

Name: Meredith Lorraine Dylan
Nature: Rogue
Demeanor: Bon Vivant
Clan: Toreador
Generation: 9th
Haven: New York
Concept: Nightlifer

Apparent Age: 23
Real Age: 24
Sex: female
Height: 5'8"
Weight: 115 lb.
Hair: raven-black, shoulder-long, straight
Eyes: blue
Skin: fair

ATTRIBUTES

Physical
-Strength *
-Dexterity ***
-Stamina **

Social
-Charisma **** (Specialty: Smooth Talker)
-Manipulation **
-Appearance **** (Specialty: Captivating)

Mental
-Perception ***
-Intelligence **
-Wits ***

ABILITIES

Talents
-Alertness **
-Athletics **
-Dodge *
-Empathy **
-Expression *
-Intimidation *
-Leadership *
-Subterfuge ***

Skills
-Drive *
-Etiquette **
-Performance: Dancing ***
-Stealth ***

Knowledges
-Academics *
-Computers *
-Finance ***

ADVANTAGES

Disciplines
-Presence ***

Backgrounds
-Fame *
-Generation ****
-Resources ***** (5 FP)
-Status ** (2 FP)

Virtues
-Conscience **
-Self-Control ***
-Courage *****

Humanity ***** ** (2 FP)

Willpower ***** ***** (5 FP)

Blood Pool ***** ***** ****

Merits/Flaws
-Acute Sense: Sight (+1)
-Eat Food (+1)
-Blush of Health (+2)
-Enchanting Voice (+2)
-Prestigious Sire (+1)
-Concentration (+1) (1 FP)
-Deep Sleeper (-1)
-Phobia: Rats (-2)
-Prey Exclusion: Children (-1)
-Amnesia (-2)
-Impatient (-1)

Background: Meredith 'Melody' Dylan was the daughter of the successful wallstreet broker Edmund Dylan and his wife Ann Catherine. She lived a sheltered life, pampered by her parents. During her childhood, Meredith got a formal education in academics and etiquette, as well as ballet training. With 16 she was sent on a business school, after she had shown some interest in her father's work. However, in the evening hours she often escaped her 'golden cage' and used to roam New York's club and party scene, sometimes dancing into the morning hours. She had only few real friends, most of her aquaintances were shallow and lukewarm friendships. Boyfriends lasted only for a few weeks and partners sometimes only for a single night. Her life abruptly changed, when both her parents died in a car accident some years ago, leaving only their 19 years old daughter, who inherited the whole wealth of several million dollars. She used a good amount of the money to build up her own night club in New York, the Maze, right in the heart of Manhattan. The night became her life, sleeping during the day and staying up all night long. The exclusive club slowly became a hot spot for New York's club scene and Melody gained some appreciation for running the Maze. But another group also got interested in the club. The Toreador regarded it as a perfect place to hang out and decided to make the club owner one of their own kind to strengthen the bonds between them. However, the first attempt to seduce and embrace the young woman failed, she was not the easy prey they had imagined, strong-willed and courageous as much as she was beautiful. It only fueled their interest in her. Therefore an elder clan member was sent to embrace her. He was the most handsome guy Melody had ever met and she succumbed to his unnatural charm. The following passionate night changed her life completely. It was that night, when Meredith Dylan died. But it wasn't the end, rather a new beginning. The strong emotional moment of her Embrace did have a serious impact on her, however, as she lost every memory about the past. It wasn't hard to recover some simple facts, her name, her ownership of the Maze, who her parents were and that they died some years ago and that she is extremely rich. She doesn't remember any details of her past, though. She has retained some of her human body functions, which is a gift for her, as it allows Melody to better keep in touch with humanity and it also makes hunting a lot easier for her. The transformation also magnified some of her qualities, her keen eyes, her charming voice and her ability to focus her mind on the important, but some of her less beneficial characteristics also intensified, like the inability to keep her patience and her strong dislike for ugly animals, especially rats, which give her the creeps whenever she encounters them. Among the kindred she is being treated with respect, due to her heritage, altho she hasn't done much to earn this... yet!
 

Marcus Garivelli
Clan: Ventrue
Generation: 12
Sire: Elena Montescue
Apparent age: late 30's
Actual age: 47
Concept: speechwriter-turned-politician
Nature: Director
Demeanor: Architect
Sex: Male
Height: 6'0"
Weight: around 155 lbs.
Eyes: Brown
Hair: Brown, modestly cut
Skin: Pale (heheh)
Haven: small, lush apartment in the city

Attributes
Perception: 3 Intelligence: 2 Wits: 3
Charisma: 4 (Eloquent Speaker) Manipulation: 4 (Persuasive) Appearance: 3
Strength: 2 Dexterity: 2 Stamina: 2

Abilities
Empathy: 3
Expression: 3
Intimidation: 2
Leadership: 2
Subterfuge: 3
Drive: 2
Etiquette: 3
Academics: 1
Computer: 1
Finance: 1
Linguistics: 1 (Spanish)
Occult: 1
Politics: 5 (state)
Science: 1

Disciplines
Fortitude: 1 Presence: 2

Backgrounds
Contacts: 2 (NYC DA and police chief offices)
Influence: 2
Resources: 2
Generation: 1

Virtues
Conscience: 2 Self-Control: 5 Courage: 3

Humanity: 7 Willpower: 7

Eidetic Memory (+2), Natural Leader (+1), Eat Food (+1)
Repulsed by Garlic (-1), Can't Cross Running Water (-3)

Prey Exclusion: Politicians and political hangers-on

Experience: 0

History
Marcus grew up spoiled but ignored. He was the only child of two tenure-track professors at the University at Albany-SUNY. His mother was a professor of political science and his father, law. Both were dedicated to their jobs, and Marcus's entire life was an afterthought. He grew up quiet and self-sufficient, and learned much about politics. When he finished high school, he of course went to SUNY-Albany and graduated with high honors. He then continued on to law school through the SUNY system. He passed the bar with flying colors and is licensed in New York State to this day. Instead of joining or starting a practice, he became a minor speechwriter for the just-forming gubernatorial campaign of Mario Cuomo. He rose steadily in the ranks and quickly became Cuomo's top speechwriter. Throughout his tenure, Marcus was Cuomo's right-hand man. When Pataki was elected, Marcus left the governor's office along with Cuomo. Shortly thereafter, he met an ambitious young woman in an Albany night club. They had a few drinks, and she said a lot about New York City and Washington, D.C., and the upcoming (1996) Presidential election. Marcus saw the White House in his immediate future and agreed to meet her again. To his surprise, she and her counsellors met him, and they spent the night discussing politics. It was not until later that Marcus realized he had been administered and passed a grilling test. Two nights after, the woman met him again at the club and invited him back to her apartment. He went readily and learned the truth. The woman, Elena Montescue, was the Prince of Albany (her gender notwithstanding) and required his services in New York City. There was no move toward Washington, but a whole other world was opened to Marcus.

Given the choice between conquering--from behind the scenes--a different sort of politics, and death, Marcus almost eagerly chose the Embrace. He now works as one of Elena's most trusted agents and is in New York ostensibly on her business. He spends a lot of time in the (New York) Prince's presence, advising and strengthening the city (NYC). His secondary mission is to see if there is any possibility of promotion for Elena, overtly or not. Albany, though the state capitol, is not the highest she feels she can get. However, Marcus is ambitious himself and while he is capable of pulling many strings in his current role, he desires much, much more. He knows that his best course is to continue as Elena's trusted adviser. Should she fail, he would still be in a position to take over, at least as Albany's Prince. No one would be terribly surprised or upset by his ascension. Should she succeed, he would be right behind her, controlling everything from a much safer place.

His parents still teach at SUNY-Albany, but Marcus hasn't spoken to them since he started work with Cuomo's campaign. Neither he nor his parents have had time or inclination, taking each other mostly for granted and sending the occasional birthday or Christmas card.

Marcus will only drink from politicians and politial hangers-on, viewing the turn-around as highly amusing. (That is, lackeys and such are okay, but the prostitute a candidate sleeps with is not.) Through his extensive political career, Marcus has trained his memory to remember details, in case any small thing would provide him or his candidate advantage. His Embrace has only made his memory better, and he can recall almost instantaneously any information, trivial or not. His naturally charismatic nature was also increased, making him an even more persuasive person. He has also retained the ability to eat and drink, which makes him more effective in his occasional dealings in kine politics. From his mortal days, he still has some pull in New York, and doesn't hesitate to use it to further Elena's (and his) cause. Marcus has major contacts in the district attorney's office and the police department, people whose friendships and trust he has cultivated over the years.

Marcus has retained some mortal superstitions and cannot cross running water. (The trip into the city proper was done during the day.) He also is repulsed by garlic, which could be partially due to his small amount of Asian heritage--the garlic myth originated in the East.

Marcus has always been a tall, lanky, and moderately attractive man. His attractiveness did not decrease much with his Embrace, and his pale complexion and extremely thin nature have so far been explained away to his kine contacts by a non-contagious, but highly complicated disease.
 
Last edited:

Name: Nicholas Knight
Nature/Demeanor: Judge
Clan: Clanless Caitif
Generation: 13th
Haven: New York
Concept: Homicide Detective

Apparent Age: 26
Real Age: 30
Sex: Male
Height: 6'1"
Weight: 220 lb.
Hair: Black, Short
Eyes: Green
Skin: Slightly Pale

ATTRIBUTES

Physical
-Strength **** (Specialty: Iron Grip)
-Dexterity **
-Stamina ***** (5 FP)(Specialty: Tough as Nails)

Social
-Charisma **
-Manipulation **
-Appearance **

Mental
-Perception ***
-Intelligence **
-Wits ***

ABILITIES

Talents
-Alertness **** (Specialty: Attentive)
-Brawl ***** (Specialty: Holds)
-Intimidation **
-Streetwise **

Skills
-Drive **
-Firearms **
-Security **
-Stealth ***

Knowledges
-Investigation ***
-Law **

ADVANTAGES

Disciplines
-Fortitude **
-Potence **(7 FP)

Backgrounds
-Allies **(1 FP)
-Contacts *** (1 FP)
-Resources **

Virtues
-Conscience ***
-Self-Control ****(2 FP)
-Courage ****

Humanity ***** **

Willpower ****

Blood Pool ***** *****

Merits/Flaws
- Lucky(+3)
- Prey Exclusion:Police (-1)
- Repelled by Crosses (-3)

Possessions:
Magnum
T-bird
Appartment w/ moderate furnishings

Bio:
Nicholas was always a little more than your average Detective, more alert and perceptive and, on some occasions, just downright lucky. He was also honourable, the Police Force's conscience. He met a man several years back who he knew was different, but how different he didn't realize at the time.
The man helped him out in a few cases, always staying distant, until one night when Nicholas was shotby a murderer he'ld been chasing. The man came in with startling speed behind the murderer, snapping his neck like a twig before moving over to Nic. He'ld offered Nick life, and the power to save people, and Nic had accepted, not knowing at the time what it really meant.
That was four years ago, and since then, Nic has been keep up the charade that he is, in fact, still alive. It hasn't been too much of a problem, since he's always been a nighttime kind of guy, anyways, and he now knows what to do with those criminals who he used to bring in only to be released the next day... they were now snack food.

Description:
Nicholas is a tall, very solidly built man, an ex-linebacker, litterally. With his dark hair and green eyes he is relatively handsome. Nic usually dresses in dark greens and browns, but lately has taken to wearing blacks and reds more often than not.
 
Last edited:

Immortal Name: Francis Drake
Hacker Name: Underworm
Mortal Name: Francis Paul Benedict
Nature: Architect
Demeanor: Loner
Clan: Nosferatu
Generation: 8th
Haven: New York, dry sewer.
Concept: Computer Artist

Apparent Age: 22
Real Age: 24
Sex: male
Height: 6'1"
Weight: 167 lb.
Hair: black, short, out-of-bed cut
Eyes: hazel
Skin: tan

ATTRIBUTES

Physical
-Strength ***
-Dexterity **
-Stamina ***

Social
-Charisma *
-Manipulation **** (Speciality: Persuasive)
-Appearance (Special: Ugly)

Mental
-Perception **
-Intelligence ***** (Speciality: Creative)
-Wits ***

ABILITIES

Talents
*None*

Skills
-Performance: Music **** (Speciality: Electro-Accoustic) (2 FP)
-Repair **
-Security **
-Stealth **

Knowledges
-Computers ***** (Speciality: Hacking) (4 FP)
-Finance **
-Investigation **
-Law *
-Linguistic ** (French, English, Spanish)
-Politic *
-Science *
-Sewer Lore *

ADVANTAGES

Disciplines
-Obfuscte ***

Backgrounds
-Allies * (Hacker) (1 FP)
-Contact *** (Hackers)
-Fame ** (Electro Music)
-Generation ***** (5 FP)
-Influence * (Hacker socity) (1 FP)
-Ressources * (1 FP)

Virtues
-Conscience *
-Self-Control ****
-Courage *****

Humanity *****

Willpower ***** ** (2 FP)

Blood Pool ***** ***** *****

Merits/Flaws
Computer Aptitude(+1)
Self-Confident(+5)
Enemy(-2)
Inept(-5)

Equipement:
Custom-made super-computer

Total FP spent: 16
Total FP spent on Merit: 6
Total FP gain on flaw: 7
Total FP: 15

Background:

With the age of technology, many elders have stayed in their castle of power, overlooking the power of the internet, but not all elder have made suh a mistake. The Nosferatu, knowing the highway of information could become a great weapon in the hand of their clan, have search for a talent to manipulate the softwares of the world.

Francis Paul Bennedict is born in the city of Montreal. He have been raised in a good family. His father was a computer engineer and so Francis have rapidly have been in contact with a computer. First being a simply toy, it become in his hand a way of creation. At first, he was twicking the games so he could more easily cheat, as he became older he applied some knowledge learn at school to create programs who would ease his homeworks. But when arrived the internet, a new world have been open to him. He start to explorate, to learn about everythings, he was eating webpage and drinking hours of work in front of his computer.

He starts to create programs and then his first game. A little applet to play ping on the web, nothing fabulous, but a good step. He continu and play with image and sounds and strt to create screen saver. Some of his creations have been download in every continent. But even there, he was lacking on thing, challenge. So he start to learn hackings and start to hack many site. He find his hacker name: underworm. From there, he lefts his family to start some studies in New York in the music faculty, where he was playing electric piano, and he starts to play electro-accoustic music with his computer, he loved his exploration. During his study, he continu to hack in his free time, and he have been tracked by the police, but it seems the police suddenly lost him, but another group have start to watch him.

One night, he took a taxi. The driver was going fast and was adventurous in his way to drive, but is it suppose to be unusual in New York? But it seems he was too much that night and the taxi hit a van. The van ran away and the driver and the young student were both find death, but the student have been identified with the print of his tooth, the one in the back, as the one in the front was missing.

Francis was death, but underworm was not. He woke up in the sewer of New York were creature were looking at him. They were all ugly. They talk about thing he didn't understand at first, but when he saw his visage, teh mark of the accident there, all his missing tooth, except for his canine, he understand he was now one of them. In a chamber next to were he woke, a computer was waiting for him.

During many day, he works on a job ask by a guy who told him he was his sire. For over a month, he place tracers, listeners and backdoor on many systems for him, but one day, his sire didn't came back to the sewer. Rumors was spreading he had been killed by an half wolf creature. Now he was free to do what he wanted, he starts by finishing the job and then crete a new identity, as his old was dead. Francis Drake was born, and after that, he return to do a new musical creation. That creation was so great that he won a contest, but beating a Toreador he didn't know was participating to it, he just made an enemy for life, as it seems he couldn't accept to be beaten by such an ugly geek.

Francis Drake become a famous electro-accoustic player, assisting some famous local group with his music. Now he continue to create his music and to hack systems to get some information for his clan.
 

Remove ads

Top