A challenge to all. Can you decipher this message? :-)

rounser said:
Epic level, eh?
*casts Wish*
I wish that I know the answer to the riddle I just heard.

Woah. This would be the "epic lazy level."

But hey, if someone wants to use a wish for that, more power to 'em.
 

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Wow - I could NEVER use something like this in a game. WIshing for the answer is the only way my group would ever figure it out. Maybe its just us, but there's something about sitting at a game table that makes everyone's riddle solving ability go south in a harsh way :).

I'd suggest using it at the end of the game, giving everyone until next game to think about it. Then, make sure you have an eventuality in case no one can come up with an answer.
 

Using Wish is a good point. Need advise.

Dr_Rictus said:


Woah. This would be the "epic lazy level."

But hey, if someone wants to use a wish for that, more power to 'em.


How can I get around the wish (divination) issue? This is a good point. A wish would probably reveal this entire puzzle's solution.

I was thinking that maybe Mitchifer (the bar keep of the World Serpent Inn) may interrupt the spellcaster and inform him that the 'owner' gets upset when such powerful magics are used.

I don't want to cheapen the PCs ability to hurl powerful magics, but at the same time I don't want my puzzle that easy to solve either.

Any suggestions?
 

maddman75 said:
Wow - I could NEVER use something like this in a game. WIshing for the answer is the only way my group would ever figure it out. Maybe its just us, but there's something about sitting at a game table that makes everyone's riddle solving ability go south in a harsh way :).

I'd suggest using it at the end of the game, giving everyone until next game to think about it. Then, make sure you have an eventuality in case no one can come up with an answer.

It will definitely be an end session riddle, so that they can ponder on it for next session. Knowing the answer is not absolutely necessary for the plot, but would help a great deal for knowing 'which direction to go'.

I just wanted to actually present to the party a cryptic message that would keep them on their toes and help them along on the adventure. Besides, riddles are so fun :-)
 


tsadkiel said:


Sproing! There go my disbelief suspenders. Why would an in-character riddle use such an out-of-character term?

Ahhhhh, because in my campaign, there actually is a being that is called a 'dungeon master'.

The dungeon master and his followers known as the implementors live in the Citadel of Eternity beyond time's beginning and time's end. It is said that the dungeon master and the implementors created the multiverse with great machinery.

This is my cosmology anyway :-)
 

Well, one thing you can do is imbed a Mordenkains Disjunction into the spell, along with a few "hidden" riddles, so that anyone trying to cast a wish (or any similar spell) has to recite the riddle, thus casting the Mordenkain's Disjunction, which automatically counters the spell. They can still use powerful magic, but they can't cast a wish (or any other divinatory) spell and just have the answer handed to them.
Also, I'd be flattered to have my response used in your campaign, especially if it completely throws the PC's onto the wrong path. Maybe if you present it when they're getting frustrated and have tried (and failed) to use divination to get the answer to really screw their minds up...
 

Kaelynna Thelanthra said:


Ahhhhh, because in my campaign, there actually is a being that is called a 'dungeon master'.

The dungeon master and his followers known as the implementors live in the Citadel of Eternity beyond time's beginning and time's end. It is said that the dungeon master and the implementors created the multiverse with great machinery.

This is my cosmology anyway :-)

Fair enough. the DM isn't a short bald guy in red robes, though, is he?
 

Um...no :-)

tsadkiel said:


Fair enough. the DM isn't a short bald guy in red robes, though, is he?

Definitely not! hahaha.

I do find it interesting though that in the word 'dungeon master' one can extract gnome or maestro from it.

Of course, the word dragon can also be extracted from it as well. :-)
 

Magius del Cotto said:
Well, one thing you can do is imbed a Mordenkains Disjunction into the spell, along with a few "hidden" riddles, so that anyone trying to cast a wish (or any similar spell) has to recite the riddle, thus casting the Mordenkain's Disjunction, which automatically counters the spell. They can still use powerful magic, but they can't cast a wish (or any other divinatory) spell and just have the answer handed to them.
Also, I'd be flattered to have my response used in your campaign, especially if it completely throws the PC's onto the wrong path. Maybe if you present it when they're getting frustrated and have tried (and failed) to use divination to get the answer to really screw their minds up...

Great Idea. I think I'll do something like this. Thanks a lot also for letting me use your response! It's perfect :-).
 

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