hawkeyefan
Legend
I'm with you in a way. But what are the categories and what falls into those categories and how are they measured?
I’m not sure exactly, but we could seek a general consensus. I listed a few that seem really obvious...DPR, Social, Stealth, Defense, and Utility. Can you think of any others? Are these five reasonable?
What do you want them to be?
It really seems that you are trying to put definitive metrics to things that do not have distinct categories or values that can be assigned to them.
But, if it helps your or you derive enjoyment from it. Go for it! I will bow out as I feel I'm acting like a wet blanket![]()
I think each category has a metric of its own. Or at least a gage of some sort. Defense has AC and Saves, Social has CHA and related skills, Stealth has...well, Stealth, but also spells and abilities that enhance it. And so on.
So if we give each character a rank of 1-3 in each of the categories I mentioned, with 1 being below average, 2 average, and 3 above average...then we’ve created some kind of common metric that can be used to compare characters.
Sure, this approach assumes that each of the categories has equal importance in the game...but I think that’s fine.