Boogie_man
First Post
In the past year I've joined a group that is well established (DM and group have known each other for years and they are the core; and they'll let ya know it.) and they are about to enter into a campaign they had taken a break from (campaign is a dungeon/investigative game, from what I hear). So I've been informed that I need to come up with a 9th or 10th level character idea. The problem is that all the bases are covered so to speak, the adventurers aren't in need of any one class.
The group so far is composed of:
- half-elf rogue/investigator
- human rogue/paladin/shadowed avenger
- human cleric
- human barbarian/fighter
- human fighter/dervish
- human sorceress/monk
My original idea was a druid/Master of Many Forms, since they really aren't in need of anything I figured I'd play something I'd enjoy. Problem is the DM doesn't seem to like the idea. Only role I see that seems to be missing is a true arcane spellcaster. I'm definitely in need of some suggestions.
The group so far is composed of:
- half-elf rogue/investigator
- human rogue/paladin/shadowed avenger
- human cleric
- human barbarian/fighter
- human fighter/dervish
- human sorceress/monk
My original idea was a druid/Master of Many Forms, since they really aren't in need of anything I figured I'd play something I'd enjoy. Problem is the DM doesn't seem to like the idea. Only role I see that seems to be missing is a true arcane spellcaster. I'm definitely in need of some suggestions.