The_Gneech
Explorer
Vindicator said:So Spellcraft is being used to identify spells cast by other casters. But why should the PCs know what every single other spell in the world is just because they make a check? I much prefer the idea that Spellcraft can be used to identify commonly used or well known spells. But that lurking goblin shaman who has a lot of home brewed magic . . .
How do you handle this in your games?
Well, part of having ranks in Spellcraft represents the hours of pouring over ancient tomes, learning the combinations of moves and sounds and materials that produce specific results, etc.
Do you really create a custom spell list for that goblin shaman? If he really is casting unique spells, then sure, even a successful Spellcraft check will only tell you "It's some kind of conjuration -- make your saving throw!" But if he's really casting summon monster that just happens to be named Maglubiyet's sendings, well, chances are that Spellcraft would tell you, "He's casting a variation on summon monster."
-The Gneech
