DND_Reborn
The High Aldwin
In reviewing all the feats, we realized you have a Medium Armor Master and Heavy Armor Master, but no Light Armor Master. So, our group decided to try this:
Light Armor Master
Prerequisite: Proficiency with light armor
You are adept at gaining the most protection from wearing light armors. While wearing light armor you gain a +2 bonus to your armor class. You cannot be wielding a shield to gain this benefit (this is still up in the air...).
Reasoning: The new UA assuming a Fighting Style is equal to a feat, so this is better in AC bonus than the Defensive Style, but it only applies to Light Armor as wear the fighting style applies to any armor.
The idea of no wielding a shield is both for balance and the idea without the shield your ability to move against an attack will be better.
We thought about simply a +1 AC bonus, but that is not really equal to a straight DEX +2 (which improves other things than just AC). So, an option is to reduce it to a AC +1 bonus and a DEX +1 ASI, but that might be too much?
Another related feat idea:
Armor Training
You gain proficiency in all armors and shields. You can don and doff armor in half the normal time. You can don and doff a shield as a bonus action.
Reasoning: Since the other armor proficiency feats are half-feats, and most classes have some armor proficiency, we decided to lump them into one. We added the don/doff ideas so this might still appeal to PCs with more proficiencies in armor already.
This feat removes the feats: Lightly Armored, Moderately Armored, and Heavily Armored.
We don't see anyone ever taking the armor proficiency feats, otherwise, so we're hoping this will make this more appealing.
So, overall thoughts or suggestions about either of these?
Light Armor Master
Prerequisite: Proficiency with light armor
You are adept at gaining the most protection from wearing light armors. While wearing light armor you gain a +2 bonus to your armor class. You cannot be wielding a shield to gain this benefit (this is still up in the air...).
Reasoning: The new UA assuming a Fighting Style is equal to a feat, so this is better in AC bonus than the Defensive Style, but it only applies to Light Armor as wear the fighting style applies to any armor.
The idea of no wielding a shield is both for balance and the idea without the shield your ability to move against an attack will be better.
We thought about simply a +1 AC bonus, but that is not really equal to a straight DEX +2 (which improves other things than just AC). So, an option is to reduce it to a AC +1 bonus and a DEX +1 ASI, but that might be too much?
Another related feat idea:
Armor Training
You gain proficiency in all armors and shields. You can don and doff armor in half the normal time. You can don and doff a shield as a bonus action.
Reasoning: Since the other armor proficiency feats are half-feats, and most classes have some armor proficiency, we decided to lump them into one. We added the don/doff ideas so this might still appeal to PCs with more proficiencies in armor already.
This feat removes the feats: Lightly Armored, Moderately Armored, and Heavily Armored.
We don't see anyone ever taking the armor proficiency feats, otherwise, so we're hoping this will make this more appealing.
So, overall thoughts or suggestions about either of these?