chronoplasm
First Post
Tucker's Tactics
Daily. Martial, Fear, Stance, Weapon
Standard-Action
Ranged Weapon
Target: One creature
Attack: Dexterity vs. AC
Hit: 2[W] + Dexterity modifier damage, and the target takes a Charisma modifier penalty to saves against Fear (save ends).
Effect: You enter the stance of Tucker's Kobolds. As long as you remain in this stance, adjacent enemies take a -2 penalty to saves against Fear.
Kobold: If you are a kobold, the target also takes a Charisma modifier penalty to saves against Traps (save ends), and as long as you remain in the stance of Tucker's Kobolds, adjacent enemies also take a -2 penalty to saves against Traps.
Green Devil Face
Daily. Martial, Fear, Stance, Weapon
Standard Action
Ranged Weapon
Target: One creature
Attack: Dexterity vs. AC
Hit: 2[W] + Dexterity modifier damage, and the target gains vulnerable 5 + your Charisma modifier to Psychic damage (save ends).
Effect: You enter the stance of the Green Devil Face. As long as you remain in this stance, adjacent enemies have vulnerable 5 to Psychic damage.
Tiefling: If you are a Tiefling, you gain resist 10 Psychic damage as long as you remain in the stance of the Green Devil Face.
What do you think? What sort of class would these powers work best in?
Daily. Martial, Fear, Stance, Weapon
Standard-Action
Ranged Weapon
Target: One creature
Attack: Dexterity vs. AC
Hit: 2[W] + Dexterity modifier damage, and the target takes a Charisma modifier penalty to saves against Fear (save ends).
Effect: You enter the stance of Tucker's Kobolds. As long as you remain in this stance, adjacent enemies take a -2 penalty to saves against Fear.
Kobold: If you are a kobold, the target also takes a Charisma modifier penalty to saves against Traps (save ends), and as long as you remain in the stance of Tucker's Kobolds, adjacent enemies also take a -2 penalty to saves against Traps.
Green Devil Face
Daily. Martial, Fear, Stance, Weapon
Standard Action
Ranged Weapon
Target: One creature
Attack: Dexterity vs. AC
Hit: 2[W] + Dexterity modifier damage, and the target gains vulnerable 5 + your Charisma modifier to Psychic damage (save ends).
Effect: You enter the stance of the Green Devil Face. As long as you remain in this stance, adjacent enemies have vulnerable 5 to Psychic damage.
Tiefling: If you are a Tiefling, you gain resist 10 Psychic damage as long as you remain in the stance of the Green Devil Face.
What do you think? What sort of class would these powers work best in?


