Tokiwong
First Post
The basic premise of the story begins in the city of Seaward, and will deal with some conspiracies. The basic enemies will be the Black Circle and the northern hordes of the humanoids and other nastiness, with a rather mundane beginning. This is the starting cast, and th story will actually center on Dais at first, but build from there.
Oh and this is not an acual game, but I will have stats for the main people and all that. Just an exercise in written prose, within a game setting with characters that will grow, and all that
It is an experiment of sorts. I doubt it will be all that enjoyable but unlike my Midnight game can't die due to lack of players
so please enjoy...
Updated Characters with their stats... story will follow with some introduction of course
32 point buy was used, with standard rules, using the Core Books and both Dawnforge and Age of Legend
Dais (Male Lowlander Fighter 1 Neutral Good): CR 1; STR 18, DEX 14, CON 14, INT 10, WIS 10, CHA 12; HD 1d10+2 (HP 12); BAB +1; FORT +4, REF +2, WILL +0; AC 17 (+2 DEX, +4 Armor, +1 Shield), Flat-Footed 15, Touch 12; Initiative +6; Attack +7 melee (Longsword 1d8+4 19-20/x2), +4 ranged (Light Crossbow 1d8 19-20/x2); Move 20 ft.; Skills- Climb (4) +8/+3, Swim (4) +8, Craft Artwork (4) +4; Feats- Improved Initiative, Weapon Focus Longsword, Quick Draw; Languages- Common, Anderlar; Racial Talents- Ironwall (Longsword, Spear, Light Crossbow); Racial Transformations- None; SQ- Lowlander Traits; Legend Points- 0; Equipment- Longsword, Light Crossbow, 20 bolts, Dagger, Scale Mail, Light Steel Shield, Uniform, Traveler’s Clothes, Backpack, 30 GP
Brash young soldier from Ironwall, with an uncharted destiny and a penchant for meeting the wrong people at the right time. He is a good person, and is naïve and wants to see the good in everyone, and is the most likely person to try and save an enemy, if only because there may be some good in that person.
Dais is average height and has a lean build with dark hair that touches his shoulders. He has a young slim face, and strong gray eyes which burn with his youth and idealism. He truly believes that good can triumph over all evils in the world. His greatest dream is to become a hero like his brother Baile.
Lain (Female Night Elf Rogue 1 Chaotic Good): CR 1; STR 12, DEX 18, CON 10, INT 14, WIS 14, CHA 10; HD 1d6 (HP 6); BAB +0; FORT +0, REF +6, WILL +2; AC 16 (+4 DEX, +2 Armor), Flat-Footed 12, Touch 14; Initiative +4; Attack +1 melee (Kukri 1d4+1 18-20/x2), +4 ranged (Shortbow 1d6 x3); Move 30 ft.; Skills- Balance (4) +8, Climb (4) +5, Decipher Script (4) +6, Disable Device (4) +6, Hide (4) +10, Listen (4) +6, Move Silently (4) +10, Open Locks (4) +8, Sleight of Hand (4) +8, Spot (4) +6; Feats- Stealthy; Languages- Common, Elven, Anderlar, Sylvan; Racial Talents- Unusual Stealth; Racial Transformations- None; SQ- Night Elf Traits, SR 1, Sneak Attack +1d6, Trapfinding; Legend Points- 0; Equipment- Kukri, Shortbow, 20 arrows, Leather Armor, Backpack, Traveling Clothes, Thieves’ Tools, 40 GP
Capricious, and dishonest, Lain lives her life on the edge. A petty street thief, surviving off the scraps of the city, she has eked out a good living for herself far from the lands of her people. She arrived in Seaward nearly fifteen years ago, fleeing persecution from the dawn elves. She hates that her people are involved in a civil war and tries to steer clear of it, wishing that it would end so maybe one day she could go home, but until that time comes she just enjoys herself.
Lain has a lithe curvy build with smooth ebon skin and a bright smile. Her eyes are silver just like the silken strands of her hair, which she wears short, around her face. She usually carries a permanent smirk on her face, and is always dressed for mobility.
Thane (Male Trueborn Disciple 1 Lawful Good): CR 1; STR 10, DEX 10, CON 14, INT 12, WIS 18, CHA 16; HD 1d8+2 (HP 10); BAB +0; FORT +4, REF +0, WILL +6; AC 15 (+4 Armor, +1 Shield), Flat-Footed 15, Touch 10; Initiative +4; Attack +0 melee (Heavy Mace 1d8 x2), +0 ranged; Move 20 ft.; Skills- Concentration (4) +6, Diplomacy (2) +5, Heal (4) +8, Knowledge Religion (4) +5, Spellcraft (2) +3; Feats- Improved Initiative, Favored Disciple; Languages- Common, King’s Tongue, Celestial; Racial Talents- Divine Mastery*; Racial Transformations- None; SQ- Trueborn Traits, Intercession 1/day, Divine Spells, Spell DC 14+Spell Level; Legend Points- 0; Equipment- Heavy Mace, Scale Mail, Light Wooden Shield, Disciple’s Robes, Divine Focus, Pack Mule “Jake”, Supplies, 17 GP
Spells Prepared- 0th (Detect Magic, Light, Purify Food and Drink); 1st (Bless, Cure Light Wounds, Protection From Evil)
*Extra First Level Spell Slot
A pious disciple, Thane shows promise to his brethren, and favor of his chosen Immortal. He is a gentle soul, and much prefers words to action, and is not the kind to embark on adventuring indeed, he is much happier in his enclave then traipsing about trying to right wrongs forcefully. But it seems fate has a different path in mind for Thane.
Thane is short, and an unimposing figure. He is bald, by choice, and wears a long dark robe. He does not carry any weapons though he is trained in their use, he just does not travel about armed unless he must. His eyes are dark and filled with wisdom, but he is not overly prideful, though he can be a coward at times.
Oh and this is not an acual game, but I will have stats for the main people and all that. Just an exercise in written prose, within a game setting with characters that will grow, and all that


Updated Characters with their stats... story will follow with some introduction of course

Dais (Male Lowlander Fighter 1 Neutral Good): CR 1; STR 18, DEX 14, CON 14, INT 10, WIS 10, CHA 12; HD 1d10+2 (HP 12); BAB +1; FORT +4, REF +2, WILL +0; AC 17 (+2 DEX, +4 Armor, +1 Shield), Flat-Footed 15, Touch 12; Initiative +6; Attack +7 melee (Longsword 1d8+4 19-20/x2), +4 ranged (Light Crossbow 1d8 19-20/x2); Move 20 ft.; Skills- Climb (4) +8/+3, Swim (4) +8, Craft Artwork (4) +4; Feats- Improved Initiative, Weapon Focus Longsword, Quick Draw; Languages- Common, Anderlar; Racial Talents- Ironwall (Longsword, Spear, Light Crossbow); Racial Transformations- None; SQ- Lowlander Traits; Legend Points- 0; Equipment- Longsword, Light Crossbow, 20 bolts, Dagger, Scale Mail, Light Steel Shield, Uniform, Traveler’s Clothes, Backpack, 30 GP
Brash young soldier from Ironwall, with an uncharted destiny and a penchant for meeting the wrong people at the right time. He is a good person, and is naïve and wants to see the good in everyone, and is the most likely person to try and save an enemy, if only because there may be some good in that person.
Dais is average height and has a lean build with dark hair that touches his shoulders. He has a young slim face, and strong gray eyes which burn with his youth and idealism. He truly believes that good can triumph over all evils in the world. His greatest dream is to become a hero like his brother Baile.
Lain (Female Night Elf Rogue 1 Chaotic Good): CR 1; STR 12, DEX 18, CON 10, INT 14, WIS 14, CHA 10; HD 1d6 (HP 6); BAB +0; FORT +0, REF +6, WILL +2; AC 16 (+4 DEX, +2 Armor), Flat-Footed 12, Touch 14; Initiative +4; Attack +1 melee (Kukri 1d4+1 18-20/x2), +4 ranged (Shortbow 1d6 x3); Move 30 ft.; Skills- Balance (4) +8, Climb (4) +5, Decipher Script (4) +6, Disable Device (4) +6, Hide (4) +10, Listen (4) +6, Move Silently (4) +10, Open Locks (4) +8, Sleight of Hand (4) +8, Spot (4) +6; Feats- Stealthy; Languages- Common, Elven, Anderlar, Sylvan; Racial Talents- Unusual Stealth; Racial Transformations- None; SQ- Night Elf Traits, SR 1, Sneak Attack +1d6, Trapfinding; Legend Points- 0; Equipment- Kukri, Shortbow, 20 arrows, Leather Armor, Backpack, Traveling Clothes, Thieves’ Tools, 40 GP
Capricious, and dishonest, Lain lives her life on the edge. A petty street thief, surviving off the scraps of the city, she has eked out a good living for herself far from the lands of her people. She arrived in Seaward nearly fifteen years ago, fleeing persecution from the dawn elves. She hates that her people are involved in a civil war and tries to steer clear of it, wishing that it would end so maybe one day she could go home, but until that time comes she just enjoys herself.
Lain has a lithe curvy build with smooth ebon skin and a bright smile. Her eyes are silver just like the silken strands of her hair, which she wears short, around her face. She usually carries a permanent smirk on her face, and is always dressed for mobility.
Thane (Male Trueborn Disciple 1 Lawful Good): CR 1; STR 10, DEX 10, CON 14, INT 12, WIS 18, CHA 16; HD 1d8+2 (HP 10); BAB +0; FORT +4, REF +0, WILL +6; AC 15 (+4 Armor, +1 Shield), Flat-Footed 15, Touch 10; Initiative +4; Attack +0 melee (Heavy Mace 1d8 x2), +0 ranged; Move 20 ft.; Skills- Concentration (4) +6, Diplomacy (2) +5, Heal (4) +8, Knowledge Religion (4) +5, Spellcraft (2) +3; Feats- Improved Initiative, Favored Disciple; Languages- Common, King’s Tongue, Celestial; Racial Talents- Divine Mastery*; Racial Transformations- None; SQ- Trueborn Traits, Intercession 1/day, Divine Spells, Spell DC 14+Spell Level; Legend Points- 0; Equipment- Heavy Mace, Scale Mail, Light Wooden Shield, Disciple’s Robes, Divine Focus, Pack Mule “Jake”, Supplies, 17 GP
Spells Prepared- 0th (Detect Magic, Light, Purify Food and Drink); 1st (Bless, Cure Light Wounds, Protection From Evil)
*Extra First Level Spell Slot
A pious disciple, Thane shows promise to his brethren, and favor of his chosen Immortal. He is a gentle soul, and much prefers words to action, and is not the kind to embark on adventuring indeed, he is much happier in his enclave then traipsing about trying to right wrongs forcefully. But it seems fate has a different path in mind for Thane.
Thane is short, and an unimposing figure. He is bald, by choice, and wears a long dark robe. He does not carry any weapons though he is trained in their use, he just does not travel about armed unless he must. His eyes are dark and filled with wisdom, but he is not overly prideful, though he can be a coward at times.
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