FireLance
Legend
Bendris Noulg said:Ah, but that is the problem. In a high magic environment, magic becomes more available with level gain, with a result of requiring more, more, more to gain the effect.
Or think of it this way: In Aedon, a person that can fling a fireball is wielding incredible, world-shattering, awe-inspiring, destructive power that will be desired by kings and feared by villains. In Greyhawk, he comes in 12 packs.
Well, in my view, the great thing about the level system is that there is always something to aspire to, even into epic levels. And if the characters get jaded, it may be because they are special enough or fortunate enough to encounter magic of a higher quality and of a greater quantity than most. Speaking for myself, space travel and other worlds fascinate me, but the guy working at the space centre probably thinks, "Ho hum, another day, another eight hours tinkering with the space shuttle/Hubble telescope/Mars rover."
I'm not familiar with Aedon, but is the world also low-power (in terms of character level) as well as low-magic? Otherwise, I wouldn't see a 5th-level wizard or sorcerer as a serious threat to world order, Fireball or no. A 5th-level party comprising a monk, a ranger, a rogue and an archery-focused fighter could probably deal with him even without magical equipment. If he's tossing around Meteor Swarms then yes, but characters of that level, spellcasters or not, ought to be the movers and shakers of a standard campaign setting.
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