The Crimson Binome
Hero
I was referring to the optional rules, by which the duration of rests could be altered.An eight-hour short rest?
I thought eight hours was a long rest...
In a case of the designers going out of their way to miss the point, they explicitly acknowledged that different DMs like to describe HP loss in different ways, and then produced a number of optional rules for slowing down the natural recovery rate... where the absolute slowest possible combination of options will still allow a character to recover from zero to full overnight. (The only catch is that you need to spend two weeks resting before you can go from zero to full overnight twice.)