Here is my problem: as a DM one of my jobs is to give my PC's enough items so that they can take on the growing challenges... Also it is almost built in the the game to have your PC's searching nooks and crannies looking for items, and that maybe there are some items they just CANT find...
However, I HAVE TO GIVE items to the PC's and the PC's can just take 20 on their search checks anyway (and making an item un-findable is pointless)... I mean if they dont find the items I placed then I just have to remember that tally it up and place the same item or an equivelent in an encounter later... Also, forcing them to be in a stressful situation while looking for items (so they cant take 20) is not something that can be done ALL the time (and if they dont find the item then I just have to place it in an encounter later anywat)... SO I usually just give the PC's the items that I have placed in the encounters (with no check really needed, although I still have them roll for suspense and to encourage searching and looking around for things)...
Is there a better way????
However, I HAVE TO GIVE items to the PC's and the PC's can just take 20 on their search checks anyway (and making an item un-findable is pointless)... I mean if they dont find the items I placed then I just have to remember that tally it up and place the same item or an equivelent in an encounter later... Also, forcing them to be in a stressful situation while looking for items (so they cant take 20) is not something that can be done ALL the time (and if they dont find the item then I just have to place it in an encounter later anywat)... SO I usually just give the PC's the items that I have placed in the encounters (with no check really needed, although I still have them roll for suspense and to encourage searching and looking around for things)...
Is there a better way????