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A fantasy/Mythical question!


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Ok let me try it this way. I in many stories dealing with faeries, they considered "spirits" froma different world/plane. And yes, some occult books use the word plane to describe otherworlds. now would elves, dwraves, gnomes, goblins and other humaniod types still be considered "spirits"?
 


tecnowraith said:
now would elves, dwraves, gnomes, goblins and other humaniod types still be considered "spirits"?
I would think because they are otherworldly, coming or being part of another place, the spirit realms. Humans are tied to the real world and only by entering the spirit world when in dreams or special event take place, spirit creatures seem to be able to come and go as they see fit.
 

tecnowraith said:
Ok let me try it this way. I in many stories dealing with faeries, they considered "spirits" froma different world/plane. And yes, some occult books use the word plane to describe otherworlds. now would elves, dwraves, gnomes, goblins and other humaniod types still be considered "spirits"?
Hmm. Well, now, are you now pulling in fiction books and stuff from the New Age section instead of myth and folklore? Still not actually understanding what you're asking for, here.

Some legends attribute all 'little folk' as spirits of some kind (though, again, the terms 'spirit' 'demon' 'elf' 'dwarf' 'goblin' and such are all used as terms for the same creature at some point) mixed in with early Christian legend; either as babies who died before being baptised (and thus denied a place in Heaven but not evil enough for Hell), or as angels who refused to take sides in The War and thus were cursed to remain on Earth for all eternity. Only rarely will you ever get a depiction of elves/dwarves/faeries as outright evil or outright good; they tended to be their own thing aside and apart from conventional human morality.
 

There is a nice (not so) little book called The Encyclopedia of Things That Never Were, written by Michael Page and illustrated by Robert Ingpen (penguin Books) that covers all mythological things as if they really did (and do) exist. There you'll find kobolds (beneficial earth spirits that help miners), gnomes, goblins, elves, faeries, trolls, dragons, the Zodiac signs and more. Very nice reading, and might be useful to campaigns that represent real-world supernatural ideas.
 

Into the Woods

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