thormagni
Explorer
Vince, good game. I had a blast! I wanted to touch on a couple of loose ends, since we aren't playing for a while, I guess.
1) The crime family (whose name I can't recall, because I have been calling them Las Vegas in my head) wanted us to bring in one of their old assassins who left to join the cult. I suspect it was the woman in the alley I spiked. Yes? No? Wasn't there a reward in there somewhere for us if we took the assassin out?
2) Venko's Hall had a co-owner. Who is that and can we convince him to turn over his shares to us in a reasonable way? Any chance he was one of the dead cultists?
3) The Chief High Inquisitor woman who was coordinating all this. Was she thrown out on her ear when this all comes to light? Or is she still in place and plotting her revenge against us?
1) The crime family (whose name I can't recall, because I have been calling them Las Vegas in my head) wanted us to bring in one of their old assassins who left to join the cult. I suspect it was the woman in the alley I spiked. Yes? No? Wasn't there a reward in there somewhere for us if we took the assassin out?
2) Venko's Hall had a co-owner. Who is that and can we convince him to turn over his shares to us in a reasonable way? Any chance he was one of the dead cultists?
3) The Chief High Inquisitor woman who was coordinating all this. Was she thrown out on her ear when this all comes to light? Or is she still in place and plotting her revenge against us?